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Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Friday, August 14, 2015. Secondary skills in Adventures Dark and Deep. The system works in general by saying, when you earn experience points, you have the option of spending them on learning a new secondary skill, rather than earning a new experience level. Once spent, those x.p. are lost, although a character can of course re-earn them in the normal fashion. You want to learn kung fu? Working on this book has really op...

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Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Friday, August 14, 2015. Secondary skills in Adventures Dark and Deep. The system works in general by saying, when you earn experience points, you have the option of spending them on learning a new secondary skill, rather than earning a new experience level. Once spent, those x.p. are lost, although a character can of course re-earn them in the normal fashion. You want to learn kung fu? Working on this book has really op...
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BRW Games | brwgamesllc.blogspot.com Reviews

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Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Friday, August 14, 2015. Secondary skills in Adventures Dark and Deep. The system works in general by saying, when you earn experience points, you have the option of spending them on learning a new secondary skill, rather than earning a new experience level. Once spent, those x.p. are lost, although a character can of course re-earn them in the normal fashion. You want to learn kung fu? Working on this book has really op...

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BRW Games: Player/GM Screen Now Available

http://www.brwgamesllc.blogspot.com/2014/11/playergm-screen-now-available.html

Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Sunday, November 16, 2014. Player/GM Screen Now Available. Now available, an eight-page print-it-yourself Player/GM screen for Adventures Dark and Deep. It's a buck and a half, and has 40 tables, diagrams, and charts that you'll want at your fingertips. And naturally, most of those tables are usable with most other OSR-type games.. You can get yours by clicking here. Labels: Adventures Dark and Deep. 7 Things About Me.

2

BRW Games: New Adventure: Bitterbark's Circus

http://www.brwgamesllc.blogspot.com/2014/11/new-adventure-bitterbarks-circus.html

Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Thursday, November 20, 2014. New Adventure: Bitterbark's Circus. Hot on the heels of the best-selling Adventures Dark and Deep. 8482; GM's Screen. BRW Games is proud to announce the release of Bitterbark's Circus. An adventure locale designed for characters level 8-9. Because it's written for the Adventures Dark and Deep. 8482; megadungeon, via a magical gate. The adventure runs 30 pages and is available for $4.95 in...

3

BRW Games: Our Team

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Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Although BRW Games, LLC does not have any actual employees, we do have a team of very talented freelance artists, editors, and others whom we use on our various projects. All of them come highly recommended as a rule, but if any game publisher would like a specific recommendation on a particular member of the team, please feel free to contact us at admin@brwgames.com. Editors, Copy editors, and Proofreaders.

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BRW Games: Adventures Dark and Deep

http://www.brwgamesllc.blogspot.com/p/adventures-dark-and-deep-explores.html

Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Adventures Dark and Deep. Adventures Dark and Deep™ explores the question, what if the designer of the world's most popular role-playing game had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game? Unfortunately, Gary never got the opportunity to publish his next version of the game, and 2nd Edition went in a somewhat different direction. Create characters,...

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BRW Games: Castle of the Mad Archmage

http://www.brwgamesllc.blogspot.com/p/castle-of-mad-archmage.html

Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Castle of the Mad Archmage. The Castle of the Mad Archmage™ is an enormous megadungeon adventure module in the grand tradition of the dungeon-crawl campaigns that inaugurated the fantasy role-playing hobby. The Castle of the Mad Archmage features:. Over 13 huge levels both above and below ground. More than 1,500 encounter areas. Dozens of factions and important NPCs. New monsters, new spells, and new magic items. The fir...

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into-the-dark-rpg.blogspot.com into-the-dark-rpg.blogspot.com

Into the Dark: May 2015

http://into-the-dark-rpg.blogspot.com/2015_05_01_archive.html

Thursday, May 28, 2015. Neuroscience and Gaming: Your Life Is a Hex Crawl. Neuroscientist Steven Novella blogs about a recent study on the brain cells involved in navigation through space. Previous research discovered the existence of place cells, which the brain uses to track locations; the new study discovered grid cells, which the brain uses to direct motion through an environment. Evidently, the brain uses a hex map. Subscribe to: Posts (Atom). I blog on higher ed and miscellaneous stuff here. Lament...

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Into the Dark: August 2015

http://into-the-dark-rpg.blogspot.com/2015_08_01_archive.html

Friday, August 7, 2015. Zak Smith's VICE Article on D&D. Zak Smith, artist, adult film actor, award-winning DIY game designer, and fellow resident of Los Angeles County (Hollywood division), has written a thoughtful article on the persisting appeal and vitality of Dungeons and Dragons in an age of video games and Hollywood blockbusters. I can't quite put my finger on it, but it feels as if some kind of giant open pop-cultural loop (or loops) have finally been closed with the publication of this article.

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Into the Dark: Fighters in the Twilight Empire

http://into-the-dark-rpg.blogspot.com/2015/07/fighters.html

Wednesday, July 22, 2015. Fighters in the Twilight Empire. The fighter abilities are inspired by the "warrior skills" in Empire of the Petal Throne. And not the Greyhawk. Supplement, since all attacks inflict 1d6 damage regardless of weapon type. The barbarian and cavalier training packages are inspired by the fighter sub-classes of the same names from the 1st edition AD&D Unearthed. Where it is a special ability of elvish troops. Speaking of not-so subtle OD&D references, scouts also have "outdoor s...

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Into the Dark: A New Force in the Field of Tabletop Gaming Awards Has Arrived!

http://into-the-dark-rpg.blogspot.com/2015/07/a-new-force-in-field-of-tabletop-gaming.html

Thursday, July 30, 2015. A New Force in the Field of Tabletop Gaming Awards Has Arrived! Behold: t he Ramanan Sivaranjan Awards for Excellence in Gaming, 2014 edition. These awards are nourishment for thoughtful old-school gamers of refined taste, such as yourself (I hope! But are like poison for the mindless hordes of adolescent EN World gamers and their ilk. Subscribe to: Post Comments (Atom). I blog on higher ed and miscellaneous stuff here. And on gaming stuff here. View my complete profile.

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Into the Dark: Clerics

http://into-the-dark-rpg.blogspot.com/2015/04/clerics.html

Friday, April 17, 2015. Armenian icon, 16th century). Hit Dice: 1d6 per level. Attack Bonus: 1 per 2 levels. Spell Points: 3 per level. Weapon Proficiency: club, dagger, mace, staff. Powers: cast cleric spells; spirit ward. Cleric Experience Level Table. A cleric is a devoted follower of a god or spirit. Some clerics are hermits or wanderers, but most are leaders of religious communities. In order to learn a new spell, a cleric must spend one week in prayer and study per level of the spell, and he must m...

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Into the Dark: Clerics in the Twilight Empire

http://into-the-dark-rpg.blogspot.com/2015/07/clerics-redux.html

Tuesday, July 21, 2015. Clerics in the Twilight Empire. As mentioned in the last post. Clerics in Twilight Empire. Are not assumed to be members of militant orders unless they have the Templar training package. As such, their fighting capability and weapon and armor proficiency is the same as that of mages. To compensate for this, clerics gain spells more rapidly than in standard OD&D. In the previous version of cleric training packages. Are now treated as multi-classed cleric/mages (as in their original...

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Into the Dark: June 2015

http://into-the-dark-rpg.blogspot.com/2015_06_01_archive.html

Tuesday, June 2, 2015. These Two Game Reviews by Bryce Lynch Are the World's Best Primer on Adventure Design. 1 Review of Hoard of the Dragon Queen (by Wizards of the Coast, for D&D 5th). 2 Review of The Rise of Tiamat (ditto). What follows is my summary of Bryce Lynch's 30 (as I count them) principles of adventure design, based on these and other posts from his excellent blog, Ten Foot Pole. I have divided the 30 principles into 6 categories, starting with General Tips. 1 General Tips: The 5 C’s. Relate...

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Into the Dark: The Twilight Empire

http://into-the-dark-rpg.blogspot.com/2015/07/the-twilight-empire.html

Wednesday, July 22, 2015. The Fall of the Pantarchy. In ancient times, the Pantarchy ruled the world of Telleth-Rumi, and worlds beyond. The Pantarchs followed the Cosmic Balance, worshipping an array of celestial, elemental, and infernal spirits. They summoned creatures from other worlds, built inter-dimensional gates, and grew etheric ships from living crystal, which they used to sail the black seas of space. The Aeons of Man. Knowledge of human history is based primarily upon the Chronicle of Tetractys.

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Into the Dark: April 2015

http://into-the-dark-rpg.blogspot.com/2015_04_01_archive.html

Friday, April 17, 2015. Cleric Training Packages Table. Piero di Cosimo, Anthony the Great. Items: clerical vestment (10 g); healing poultice (100 g); holy water (25 g); silver cross ( 25 g). Skills: divinity; scholarship; scribe. Powers: bonus spell points (4 per level). Weaknesses: reduced attack bonus ( 1 per 3 levels); reduced hit dice (1d4). A canon receives 4 spell points per level, instead of 3 per level. A canon uses 1d4 instead of 1d6 for his hit dice. After the sacrifice has been performed, the...

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Mot de passe :. J'ai oublié mon mot de passe. Ceci est pour changer le monde depuis le sous sol. Mise à jour :. Abonne-toi à mon blog! On a peut etre pas des plaintes politques ou bien economiques comme nos chers voisins les Francais. Mais le sindicalisme est un tendance facheusement bien enracine dans notre chere societe helvetique, multilinguiste mais surtout surtout tres mais je dis maintenant honetement tres DEMOCRATIQUE. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par le...

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Adventures Dark and Deep. Castle of the Mad Archmage. Terms of Use / Privacy Policy. Friday, August 14, 2015. Secondary skills in Adventures Dark and Deep. The system works in general by saying, when you earn experience points, you have the option of spending them on learning a new secondary skill, rather than earning a new experience level. Once spent, those x.p. are lost, although a character can of course re-earn them in the normal fashion. You want to learn kung fu? Working on this book has really op...

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Willkommen auf BRWgarage.ch. Wir sind eine Garage im Herzen des Emmentals mit den Markenvertretungen Subaru und Mazda. Die Marke Subaru ist seit 1979 bei uns in Langnau vertreten und seit 2013 vertreten wir auch Mazda. Um unsere Kunden im Fremdmarkenbereich auch stets zuverlässig bedienen zu können, haben wir 2014 unser Angebot mit dem Konzept Autocoach erweitert. BRW Garage Langnau AG - Burgdorfstrasse 344 - 3550 Langnau - 034 402 17 07 - info@brwgarage.ch.

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