sylvain.duchene.im
How to build Ceres under windows… » Sylvain Duchêne
http://sylvain.duchene.im/how-to-build-ceres-under-windows
Laquo; Whisky Analysis by .drbunsen. Unreal 4.7.3 - C Tutorial. How to build Ceres under windows. Note: All this junk is not required anymore :P, ceres has been patched. Is an open source C library for modeling and solving large, complicated optimization problems. It is a feature rich, mature and performant library which has been used in production at Google since 2010. Ceres Solver can solve two kinds of problems. Problems with bounds constraints. General unconstrained optimization problems. Fill all fi...
yutingye.info
Resume
http://yutingye.info/resume.html
Yutingye.public AT gmail.com. Physics-based simulation and motion control, hand manipulation, motion planning, motion retargeting, optimal control algorithms, numerical optimization, dimension and model reduction, performance capture, machine learning. Georgia Institute of Technology. Atlanta, GA Ph.D. 08/2007 - 12/2011. Charlottesville, VA M.CS. 09/2004 - 06/2006. Peking, China B.S. 09/2000 - 07/2004. Bull; Daniel Zimmermann, Stelian Coros, Yuting Ye. Bull; Stéphane Grabli, Kevin Sprout, Yuting Ye.
ksimek.github.io
Q & A: Recovering pose of a calibrated camera - Algebraic vs. Geometric method? ←
http://ksimek.github.io/2015/03/29/QA-recovering-pose-of-calibrated-camera
Larr; A Computer Vision Blog. Q and A: Recovering pose of a calibrated camera - Algebraic vs. Geometric method? March 29, 2015. This week I received an email with a question about recovering camera pose:. Q: I have images with a known intrinsic matrix, and corresponding points in world and image coordinates. What's the best technique to resolve the extrinsic matrix? Hartley and Zisserman cover geometric and algebraic approaches. What are the tradeoffs between the geometric and algebraic approaches? The c...
livingthing.danmackinlay.name
The Living Thing / Notebooks : Automatic differentiation
https://livingthing.danmackinlay.name/autodiff.html
The Living Thing / Notebooks. Getting your computer to tell you the gradient of a function, without resorting to finite difference approximation. There seems to be a lot of stuff to know here infinitesimal/Taylor series formulations and computational complexity. Reverse-mode (backprop) versus forward mode, computational graph computation etc. There is a beautiful explanation of the basics by Sanjeev Arora and Tengyu Ma. You might want to do this for optimisation. See also symbolic mathematical calculators.
en.wikipedia.org
Structure from motion - Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Structure_from_motion
From Wikipedia, the free encyclopedia. SfM) is a range imaging. Technique; it refers to the process of estimating three-dimensional structures from two-dimensional image sequences which may be coupled with local motion signals. It is studied in the fields of computer vision. In biological vision, SfM refers to the phenomenon by which humans (and other living creatures) can recover 3D structure from the projected 2D (retinal) motion field of a moving object or scene. Obtaining 3D information from 2D images.
colmap.github.io
Bibliography — COLMAP 2.1 documentation
http://colmap.github.io/bibliography.html
Agarwal, Sameer and Mierle, Keir and Others. “Ceres Solver”. http:/ ceres-solver.org. Furukawa, Yasutaka, and Jean Ponce. “Accurate, dense, and robust multiview stereopsis.” IEEE Transactions on Pattern Analysis and Machine Intelligence, 2010. Hofer, M., Maurer, M., and Bischof, H. Efficient 3D Scene Abstraction Using Line Segments, Computer Vision and Image Understanding, 2016. Lowe, David G. “Distinctive image features from scale-invariant keypoints”. International journal of comput...Wu, Changchang, S...
colmap.github.io
Installation — COLMAP 2.1 documentation
http://colmap.github.io/install.html
You can either download one of the pre-built binaries from http:/ people.inf.ethz.ch/jschoenb/colmap/. Or build the source code manually. It builds on all major platforms (Linux, Mac, Windows) with minimal effort. First, checkout the latest source code:. Then follow the build instructions for your platform as detailed below. Dependencies from default Ubuntu 14.04 repositories:. Configure and compile COLMAP:. In COLMAP base directory with:. Configure and compile COLMAP:. Provided by Read the Docs.
regard3d.org
Compiling
http://www.regard3d.org/index.php/documentation/compiling
Welcome to the home of Regard3D. If you would like to compile Regard3D by yourself, you can, since it is an open-source project. However, some experience with C/C and CMake is required. I will only describe here how to compile Regard3D itself, not the third-party executables or libraries. Please see their respective homepages. Installing third-party libraries (maybe incomplete):. Download and install the ceres solver (see homepage. On how to compile). Adjust the paths as necessary. Compiling on these pla...
roboptim.net
Solvers
http://roboptim.net/solvers.html
Various state-of-the-art solvers are currently usable with RobOptim. They are integrated to RobOptim as plug-ins. You will have to install the plug-ins for the solvers you will use to solve your problem. These solvers have been used to solve full-scale robotics problem. Bugs may remain but the RobOptim plug-ins are considered stable enough to be used. Nonlinear Least Squares (Levenberg-Marquardt). Free for Academic Use. Comments powered by Disqus. Middot; Fork this website.