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Code Perfectionist - Jeff Schomay's game development blog

. . . code till it hurts

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Code Perfectionist - Jeff Schomay's game development blog | codeperfectionist.com Reviews
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Code Perfectionist - Jeff Schomay's game development blog | codeperfectionist.com Reviews

https://codeperfectionist.com

. . . code till it hurts

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character Archives - Code Perfectionist

http://codeperfectionist.com/tag/character

Code till it hurts. My name is Jeff Schomay. I am a screenwriter and a developer, and I am a perfectionist. I can't help it, it's how I learn. Here I share my projects, thoughts, and experiences. I read a lot. See my top recommended books. Game design: making characters resonate. May 27, 2015. Game design techniques for making characters in your game more responsive to the game world. Looks at four notable indie adventure games for examples. Read Article →. 8220;Quote Owl” Hidden message word game. Phase...

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story Archives - Code Perfectionist

http://codeperfectionist.com/tag/story

Code till it hurts. My name is Jeff Schomay. I am a screenwriter and a developer, and I am a perfectionist. I can't help it, it's how I learn. Here I share my projects, thoughts, and experiences. I read a lot. See my top recommended books. Making story and game play come together. January 14, 2016. Narrative. Game mechanics. These two things seem like they should go together, and all the big studios are trying to figure out how to do…. Read Article →. Game design: making characters resonate. May 27, 2015.

3

Dev notes Archives - Code Perfectionist

http://codeperfectionist.com/dev-notes

Code till it hurts. My name is Jeff Schomay. I am a screenwriter and a developer, and I am a perfectionist. I can't help it, it's how I learn. Here I share my projects, thoughts, and experiences. I read a lot. See my top recommended books. Apologies, but no entries were found. Get More Tips, Tutorials and Early Access to Games. I publish a periodic newsletter where I share my game development experiences, and sometimes send out early access to games under development. Phaser.js game engine. On Learning t...

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Phaser.js tutorial: Building a polished space shooter game (Part 1) - Code Perfectionist

http://codeperfectionist.com/articles/phaser-js-tutorial-building-a-polished-space-shooter-game-part-1

Code till it hurts. My name is Jeff Schomay. I am a screenwriter and a developer, and I am a perfectionist. I can't help it, it's how I learn. Here I share my projects, thoughts, and experiences. I read a lot. See my top recommended books. Phaser.js tutorial: Building a polished space shooter game (Part 1). December 29, 2014. Middot; in Articles. This is a javascript game tutorial for a presentation I gave using the phaser.js HTML5 game engine. Part 1 – Setting up the player and world. Are excellent, so ...

5

Phaser.js tutorial: Building a polished space shooter game (Part 2) - Code Perfectionist

http://codeperfectionist.com/articles/phaser-js-tutorial-building-a-polished-space-shooter-game-part-2

Code till it hurts. My name is Jeff Schomay. I am a screenwriter and a developer, and I am a perfectionist. I can't help it, it's how I learn. Here I share my projects, thoughts, and experiences. I read a lot. See my top recommended books. Phaser.js tutorial: Building a polished space shooter game (Part 2). December 29, 2014. Middot; in Articles. This is part 2 of my javascript game development tutorial series with phaser.js. The tutorial is split into five general themes:. Part 3 – Adding enemies. View ...

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Skip to main content. International Software Testing Standard. Joint Application Development (JAD). Rapid Application Development (RAD). Rational Unified Process (RUP). Systems Development Life Cycle (SDLC). Perfecting Code by Peer Discussion. You are welcome to become a registered user and add to this discussion and software evolution. Read more about About Us. 2006 - Airbus A380 megajet incompatible CAD software caused 2 year delay. 2016 - Vermont E-911 fails to answer 44 calls due to software error.

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Code Perfectionist - Jeff Schomay's game development blog

Code till it hurts. My name is Jeff Schomay. I am a screenwriter and a developer, and I am a perfectionist. I can't help it, it's how I learn. Here I share my projects, thoughts, and experiences. I read a lot. See my top recommended books. Game design: making characters resonate. May 27, 2015. Game design techniques for making characters in your game more responsive to the game world. Looks at four notable indie adventure games for examples. Read Article →. May 9, 2015. Read Article →. December 29, 2014.

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