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Discussing the art and technique of sound design. If this is your first time here, please read the Exchange FAQ! June 21, 2016. What batch audio file converter do you use? How Do You Organise Your SFX/Foley Inside of Projects? Making a robot speak? Tactics for working with difficult directors. What qualifies someone as a “veteran” sound designer? What is Higher-order Ambisonics in Plain English? Edited comment on answer. Rode Blimp 2 Windshield modification for NT4. Pro Tools 12.7 SoundBase.

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Discussing the art and technique of sound design. If this is your first time here, please read the Exchange FAQ! June 21, 2016. What batch audio file converter do you use? How Do You Organise Your SFX/Foley Inside of Projects? Making a robot speak? Tactics for working with difficult directors. What qualifies someone as a “veteran” sound designer? What is Higher-order Ambisonics in Plain English? Edited comment on answer. Rode Blimp 2 Windshield modification for NT4. Pro Tools 12.7 SoundBase.
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Questions | exchange.designingsound.org Reviews

https://exchange.designingsound.org

Discussing the art and technique of sound design. If this is your first time here, please read the Exchange FAQ! June 21, 2016. What batch audio file converter do you use? How Do You Organise Your SFX/Foley Inside of Projects? Making a robot speak? Tactics for working with difficult directors. What qualifies someone as a “veteran” sound designer? What is Higher-order Ambisonics in Plain English? Edited comment on answer. Rode Blimp 2 Windshield modification for NT4. Pro Tools 12.7 SoundBase.

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If this is your first time here, please read the Exchange FAQ!

http://exchange.designingsound.org/question/if-this-is-your-first-time-here-please-read-the-exchange-faq

Discussing the art and technique of sound design. If this is your first time here, please read the Exchange FAQ! Posted June 14, 2016. You can find it in the menu bar at the top of the site, or just click here. June 21, 2016. Question and answer is powered by AnsPress.io. X000B7; Log in.

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About

http://exchange.designingsound.org/user/soundeziner

Discussing the art and technique of sound design. Sound Designer, Field Recordist, Audio Monkey, Husband, Dad, Dork. Seattle, WA, USA. 14 answers, 0 selected. 1 questions, 0 solved. Member for 8 months, 14 days. Last seen February 24, 2017. January 30, 2017. Answer Who uses Reaper, and what do you use it for? January 12, 2017. January 3, 2017. No problem. You want to emulate a super-cardioid mid-side pointing 123 right, 3 down? You want six different Blumlein pairs all at different axes? January 3, 2017.

3

About

http://exchange.designingsound.org/user/airbornesound

Discussing the art and technique of sound design. I am a field recordist based in Canada. I prefer recording high performance vehicles (fighter jets, race cars), ambiences, and international atmospheres. I also enjoy mastering sound effects and curating sound libraries with metadata. 19 answers, 4 selected. 2 questions, 0 solved. Member for 8 months, 12 days. Last seen February 7, 2017. Answer How Do You Feel After Completing a Sound Effects Library? February 15, 2017. February 7, 2017. February 7, 2017.

4

track-organization

http://exchange.designingsound.org/questions/tag/track-organization

Discussing the art and technique of sound design. Question tag: track-organization 1 Question. How Do You Organise Your SFX/Foley Inside of Projects? January 14, 2017. Question and answer is powered by AnsPress.io. X000B7; Log in.

5

Exchange FAQ

http://exchange.designingsound.org/exchange-faq

Discussing the art and technique of sound design. What is Designing Sound Exchange? What are the rules? Can I advertise my services or sound effects libraries? No This is not the place for that. We’re all sound designers here. If someone needs help with something, they can ask. Then. You can respond and say, “Hey, I can do that! 8221; Same thing applies if someone asks for specific suggestions regarding sound effects libraries. If you’ve got one that matches the need someone is asking about. In the botto...

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audio implementation greats

http://designingsound.org/tag/audio-implementation-greats

Art and technique of sound design. The Sound Design Challenge. Rewind…Audio Implementation Greats #3: Crackdown – Realtime Worlds. December 13, 2012. Audio Implementation Greats #11: Marrying Toolsets. June 10, 2011. Audio Implementation Greats #10: Made for the Metronome. January 3, 2011. Written by Damian Kastbauer for Designing Sound] If you talk to anyone in game audio today about successful tempo synced synergy between music and sound effects it wont take long for your discussion to end up at REZ an...

designingsound.org designingsound.org

Patch a Day Challenge

http://designingsound.org/2014/10/patch-a-day-challenge

Art and technique of sound design. The Sound Design Challenge. Patch a Day Challenge. October 6, 2014. Anton’s “first day” patch. Anton Woldhek, whose name you may recognize from the Game Audio Podcast. Really looking forward to see what people come up with! Click to share on Twitter (Opens in new window). Click to share on Facebook (Opens in new window). Click to email this to a friend (Opens in new window). Click to share on Reddit (Opens in new window). Click to share on LinkedIn (Opens in new window).

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news

http://designingsound.org/category/news

Art and technique of sound design. The Sound Design Challenge. GameSoundCon Releases Game Audio Industry Survey 2016. August 23, 2016. For the past few years GameSoundCon has been conducting a survey on the state of the game audio industry. The survey collects valuable data such as compensation, work and environment, contract terms, use of live musicians and middleware, and education. The results are in and the survey has been released! Audio Game Jam To Raise Money For Blindness Charity. August 16, 2016.

designingsound.org designingsound.org

The Month of Favorites

http://designingsound.org/2015/08/the-month-of-favorites

Art and technique of sound design. The Sound Design Challenge. The Month of Favorites. August 1, 2015. Photo by Brad.K. Used under a Creative Commons license. Click image to view source. What is your favorite…. This month’s theme is, to say the least, open to interpretation. To get the ball rolling! Click to share on Twitter (Opens in new window). Click to share on Facebook (Opens in new window). Click to email this to a friend (Opens in new window). Click to share on Reddit (Opens in new window). Making...

designingsound.org designingsound.org

Webinar/Discussion Group Recordings

http://designingsound.org/archives/webinardiscussion-group-recordings

Art and technique of sound design. The Sound Design Challenge. Recordings of past Designing Sound Discussion Group Presentations. Scouts Honor: Inside a Marching Brotherhood (3 May, 2015). We speak with Mac Smith and JT Torrijos about the production of their documentary, “Scouts Honor,” and what it was like stepping out of their roles as sound professionals into a broader filmmaker’s role. Watch the conversation here. Psychoacoustics for Sound Designers (7 December, 2014). Watch the Orthodox panel here.

designingsound.org designingsound.org

Doron Reizes

http://designingsound.org/author/doronr

Art and technique of sound design. The Sound Design Challenge. Monthly Theme: Audio Programming. February 2, 2016. What My Deaf Cat Taught Me About Sound. December 1, 2015. Monthly Theme: “Pure” Sound Design. November 4, 2015. What is the essence of sound design? Thoughts on Limitations in Game Audio. October 13, 2015. Rob Bridgett is an audio director at Eidos-Montréal. Leonard Paul is the president of the School of Video Game Audio. Images courtesy of Rob Bridgett and Leonard Paul Nine years ag...Unfor...

designingsound.org designingsound.org

Exclusive Interviews

http://designingsound.org/archives/exclusive-interviews

Art and technique of sound design. The Sound Design Challenge. All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. X000B7; Log in.

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The Business of Foley

http://designingsound.org/2015/07/the-business-of-foley

Art and technique of sound design. The Sound Design Challenge. The Business of Foley. July 31, 2015. For the last 6 months or so I’ve been an avid reader of Stephen Follow’s blog. I stumbled across it when I was looking for some ideas for a class I was teaching and I’ve been hooked ever since. Amongst other things Stephen writes about the business of making films and offers a tantalising glimpse into the murky world of budgets and film finance. And also the proportion of a 1 million film budget. Are made...

designingsound.org designingsound.org

interviews

http://designingsound.org/category/interviews

Art and technique of sound design. The Sound Design Challenge. March 29, 2017. Nate Brenholdt is a Sound Designer/Composer/Audio Engineer who probably owns more hardware synthesizers than you do. His passion for synths is infectious. The first time I met Nate five years ago, he showed me some sound effects he was creating with his new Serge Modular synth (whilst surrounded by others synths) and then showed me pictures of a wall of synths at his home … [Read more.]. February 22, 2017. February 20, 2017.

designingsound.org designingsound.org

Archives

http://designingsound.org/archives

Art and technique of sound design. The Sound Design Challenge. The Sound Design Challenge. May - Sound Language and Lingo. June - Sound Installations and Theme Park Experiences. New Questions On Designing Sound Exchange. Vehicle Recording Engine / Exhaust Sounds. Playing with ADSR Envelopes. Scripting / asset resources for teaching Unity game sound? Question about Recording Surround Athmo with four large diaphragm microphones. Sound Devices 702T vs. Zoom F8. X000B7; Log in.

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Discussing the art and technique of sound design. If this is your first time here, please read the Exchange FAQ! June 21, 2016. What batch audio file converter do you use? How Do You Organise Your SFX/Foley Inside of Projects? Making a robot speak? Tactics for working with difficult directors. What qualifies someone as a “veteran” sound designer? What is Higher-order Ambisonics in Plain English? Edited comment on answer. Rode Blimp 2 Windshield modification for NT4. Pro Tools 12.7 SoundBase.

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