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Rogue Warden: December 2013
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Ross Watson: Game Designer, Writer, Professional Nerd. Sunday, December 29, 2013. 2013 Rogue Warden Retrospective. It’s the end of 2013 and I wanted to take a moment to look back at this year. It’s traditional in December to contemplate one’s accomplishments and setbacks, and that’s where I wanted to go with this post. This year in: Blogs! I think Rogue Warden did real good this year: I reviewed 4 game systems ( including a. This year in: Podcasts! With him, I signed up fast! Since we started, we’v...
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Rogue Warden: February 2014
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Ross Watson: Game Designer, Writer, Professional Nerd. Thursday, February 20, 2014. Interview Time: Scott Heine. Today I've got an interview with one of my favorite superhero RPG writers, Scott Heine. Scott is not only a gifted writer, he's an excellent roleplayer as well- I got a chance to sit down with him at Herocon MD back in 2007. In addition, Scott is a Senior Paster at the Hope Christian Fellowship and spends a lot of time working with young people in his community. Over time, my attention shifted...
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Rogue Warden: Rogue Warden Has a New Home!
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Ross Watson: Game Designer, Writer, Professional Nerd. Thursday, April 3, 2014. Rogue Warden Has a New Home! Rogue Warden has now moved to therosswatson.com. My brandy-new professional webpage. Thanks for being patient with me, and head on over to my new site for future updates and blog posts! April 5, 2014 at 8:00 PM. Well, thats odd. I cant see anything at the link. Will try again later. Subscribe to: Post Comments (Atom). Austin, Texas, United States. View my complete profile. My Video Game Portfolio.
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Rogue Warden: August 2013
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Ross Watson: Game Designer, Writer, Professional Nerd. Friday, August 30, 2013. Interview Time: Andrew Fischer. Andy's not sure about what he's getting into here. Andrew started out at FFG working on the Deathwatch. Line, but I would say he's most well-known for designing Only War. And Star Wars: Edge of the Empire. Now that he's been introduced, let's dive into the interview! As usual, all my questions are in red text. How did you get your start in the RPG industry? Editor's note: Andy's talking about m...
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Rogue Warden: October 2013
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Ross Watson: Game Designer, Writer, Professional Nerd. Wednesday, October 30, 2013. Interview Time: D3 Games (Mark Carroll Jason Yarnell). I'm taking a quick break from covering the Champions System as I do some additional research on 5th edition. Plus, I've been working hard on the Gamer's Tavern. A podcast I'm hosting along with Darryl Mott (the Abstruse One), the AICN Tabletop coordinator for Ain't It Cool News. An independent game publisher that I've mentioned before here on the blog. I've been gamin...
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Rogue Warden: Game Credits
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Ross Watson: Game Designer, Writer, Professional Nerd. Dark Millennium Online (Designer). Accursed: A Dark Fantasy Setting for Savage Worlds. Star Wars: Edge of the Empire. Writer and Designer for the Core Rulebook. Through the Breach, the Malifaux RPG. Developer, Fatemaster's Almanac. Dark Heresy (Lead Developer). Creatures Anathema Silver ENnie Winner, Best Monster Supplement, 2009. Disciples of the Dark Gods (layout) ENnie Nominated, Best Supplement and Product of the Year, 2009. Heed the Higher Call.
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Rogue Warden: September 2013
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Ross Watson: Game Designer, Writer, Professional Nerd. Wednesday, September 25, 2013. Ennies 2013: A Rogue Warden's Critique. Today’s subject is going to be another controversial one (and is bound to ruffle some feathers! Because it involves the Ennie awards program for 2013. In a previous blog post. Thank you, Mr. Jay Sherman. To paraphrase Fight Club: I am Jack’s crushing disappointment. Full disclosure and Counterpoint. Here's me in 2009 with awards for Creatures Anathema,. Those products that I am ra...
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Rogue Warden: July 2013
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Ross Watson: Game Designer, Writer, Professional Nerd. Monday, July 22, 2013. Professionalism in Gaming: Art Direction. The cancelled MMO Dark Millennium Online, Darksiders II, Shadowrun: Sprawl Gangers. And my (at the time of this writing) newest RPG project, Accursed. I’ve been very privileged to work with talented, professional artists, and I have several such artists as personal friends in many gaming groups I’ve been a part of. A very dynamic piece from Wayne Reynolds. When I say “clarity,R...
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Rogue Warden: January 2014
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Ross Watson: Game Designer, Writer, Professional Nerd. Saturday, January 11, 2014. Interview Time: Mack Martin. For a couple of years at FFG and it was excellent to collaborate with him, because he's very creative and he has a very agile mind when it comes to game design. As always, my questions are in red text:. Can you tell me a little about yourself as a gamer and as a game industry professional? My true loves are RPGs and Miniatures games. I like games where the two collide a lot. I think tha...I cal...