blog.knightsandfights.com
Knights and Fights: October 2012
http://blog.knightsandfights.com/2012_10_01_archive.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Friday, October 5, 2012. Friends and Family Feedback. First of all, a huge thanks to Ben and Kameron for their feedback. Second, we've dropped in a bunch of their suggestions already. There's still more to go, but I think we've hit the big gaps and filled them in. Some of the things we've fixed:. We've added lots of general gameplay. What is Knigh...
blog.knightsandfights.com
Knights and Fights: June 2012
http://blog.knightsandfights.com/2012_06_01_archive.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Friday, June 29, 2012. Knights and Fights Release v0.21a. We're going ahead with an extra publish before we're ready for the limited alpha. In this push, we're specifically needing to verify the chat feature on the production environment. Because of that, we're adding one more deploy on our way to alpha. Instrumenting the application for metrics.
blog.knightsandfights.com
Knights and Fights: Friends and Family Feedback
http://blog.knightsandfights.com/2012/10/friends-and-family-feedback.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Friday, October 5, 2012. Friends and Family Feedback. First of all, a huge thanks to Ben and Kameron for their feedback. Second, we've dropped in a bunch of their suggestions already. There's still more to go, but I think we've hit the big gaps and filled them in. Some of the things we've fixed:. We've added lots of general gameplay. What is Knigh...
blog.knightsandfights.com
Knights and Fights: April 2012
http://blog.knightsandfights.com/2012_04_01_archive.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Saturday, April 21, 2012. Knights and Fights Release v0.19a. Turns out that getting consumables craftable wasn't really tricky. However, getting them to drop from mobs? That was a pain! It's the weird things, ya know? Resting for a day will heal you and get your mana back at the mere cost of 250 turns. Go for it. Need a psionic fireball? Let us kn...
blog.knightsandfights.com
Knights and Fights: September 2012
http://blog.knightsandfights.com/2012_09_01_archive.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Friday, September 7, 2012. Friends and Family Alpha is Open. Here's the general information i've sent to our Alpha users:. I need your help! Lots of you know (hi idaho friends! That i've been working on this "web-based mmorpg" thing since 2005. in fact, a few of you (hi ben, k and tj! Even helped with the first version - The Singular. This is just...
blog.knightsandfights.com
Knights and Fights: Knights and Fights Release v0.22a
http://blog.knightsandfights.com/2012/08/knights-and-fights-release-v022a.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Thursday, August 2, 2012. Knights and Fights Release v0.22a. We ended up building out an instancing system along the way! So, these are the new features we're dropping today:. Crafting layout is much nicer now. Character sheet layout is much nicer now. Homepage (as you've noticed) is much nicer now. Being a key one! You can now craft Maker devices.
blog.knightsandfights.com
Knights and Fights: Knights and Fights Release v0.20a
http://blog.knightsandfights.com/2012/06/knights-and-fights-release-v020a.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Wednesday, June 13, 2012. Knights and Fights Release v0.20a. Whew We made it through the initial version of the dynamic questing piece. The quests are varied, but there's no interesting flavor to any of them yet. We'll do that on the other side of alpha. So, in this (almost 2 months! Simple journal listing of your quests. NPCs are instanced now.
blog.knightsandfights.com
Knights and Fights: May 2012
http://blog.knightsandfights.com/2012_05_01_archive.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Monday, May 21, 2012. This Just In: Dynamic Quest Generation is Hard. I just wanted to check in with everyone. No, we haven't forgotten about you. We're just in the middle of getting all this quest generation done. As it turns out, it's really hard and taking even longer than the long time we thought it'd take. A vest made of silk. Knights and Fig...
blog.knightsandfights.com
Knights and Fights: Knights and Fights Release v0.21a
http://blog.knightsandfights.com/2012/06/knights-and-fights-release-v021a.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Friday, June 29, 2012. Knights and Fights Release v0.21a. We're going ahead with an extra publish before we're ready for the limited alpha. In this push, we're specifically needing to verify the chat feature on the production environment. Because of that, we're adding one more deploy on our way to alpha. Instrumenting the application for metrics.
blog.knightsandfights.com
Knights and Fights: March 2012
http://blog.knightsandfights.com/2012_03_01_archive.html
Formerly The Singular Online: Chaos Gate. We're building an Asynchronous Massively Multiplayer Online Fantasy Roleplaying Game located at KnightsAndFights.com. Saturday, March 31, 2012. Knights and Fights Release v0.18a. Key updates in this release are related to items and both player and NPC stores. You can now buy and sell all that glorious loot you find down amongst the unwashed hordes. Players and NPCs in Trade districts now have storefronts. Players can now set their prices for items up for sale.