androiduipatterns.com
Android UI Patterns: The State of Android Hardware Companion Apps
http://www.androiduipatterns.com/2014/11/the-state-of-android-hardware-companion.html
Sunday, 16 November 2014. The State of Android Hardware Companion Apps. Doing Android wrong makes me distrust your product's future. Time after time I keep running to this same issue: hardware companies don't get Android. Companies building expensive products are either completely failing in their mobile app strategy across the board or put all their efforts to their iOS app effectively making their Android apps an afterthought. But what does it matter as long as it works (on some level)? Some companies ...
androiduipatterns.com
Android UI Patterns: About me
http://www.androiduipatterns.com/p/about-me.html
Thank you for popping by in my blog. I thought that I would write few words about who am I and why I'm writing this blog. I'm working for Fat Robot. As Partner / CTO. We help our customers to build Android apps the right way. If you or your company wants to get their Android app build with scalable, maintainable and kickass UI don't hesistate to contact me. We can help! I'm based in Munich, Germany but originally from Finland. All opinions expressed in this blog are my own and don't represent any company.
androiduipatterns.com
Android UI Patterns: Navigation Drawer - Where Does it Belong in the View Hierarchy?
http://www.androiduipatterns.com/2014/10/navigation-drawer-where-does-it-belong.html
Friday, 10 October 2014. Navigation Drawer - Where Does it Belong in the View Hierarchy? It used to be so simple. Http:/ developer.android.com/design/patterns/navigation-drawer.html. But things change. Sometimes you have to break the old to create new. When the Navigation Drawer pattern became a part of the Google's design guideline for Android it was clearly defined and the implementation was available of devs to use. But did Google make a mistake in the initial definition? It still just works! This is ...
androiduipatterns.com
Android UI Patterns: Emerging UI Pattern - Side Navigation
http://www.androiduipatterns.com/2012/06/emerging-ui-pattern-side-navigation.html
Sunday, 10 June 2012. Emerging UI Pattern - Side Navigation. UPDATE] Information in this post is outdated! Please read a new post about this topic instead: http:/ www.androiduipatterns.com/2013/05/the-new-navigation-drawer-pattern.html. Android UI has been improving with a phenomenal speed in the last year (I composed a small gallery of some apps I really like in Google. The visual differences of the implementations are very apparent. The Google app slides the navigation on top of the UI while the ot...
gamesfest.co.uk
News — GamesFest
http://www.gamesfest.co.uk/news
A collective bringing you the best in gaming, collectables and comics. Calling all DM's and GM's. March 28, 2017. The Charity RPG and TTG event is shaping up well. We still need DM's and GM's for day and anyone else who wants to run something and contribute. Just email us and let us know what your fancy doing. Kill Team - The Aftermath. February 12, 2017. Last Sunday saw the first GamesFest Gaming day of the year with an awesome Kill Team Tournament. December 20, 2016. November 05, 2016. A Big Thank You!
zeitscribe.net
Zeitscribe: Take two on OUYA
http://www.zeitscribe.net/2013/05/take-two-on-ouya.html
Saturday, 25 May 2013. Take two on OUYA. I wrote some first impressions of the OUYA console week or so ago. You can find those thought here in the previous post. I promised to write more impressions once I get to test it properly. So here goes. OUYA, the party console. If single player experience sucks it doesn't mean that the console sucks. It is actually awesome. The key is multi-player casual gaming. OUYA game offering pre-launch. To me, BombSquad. As an added bonus you can also use your Android phone...
zeitscribe.net
Zeitscribe: OUYA Awesome, Mediocre, Sucks and Everything in Between
http://www.zeitscribe.net/2013/05/ouya-awesome-mediocre-sucks-and.html
Monday, 6 May 2013. OUYA Awesome, Mediocre, Sucks and Everything in Between. Is one of the all time Kickstarter succes stories. Their campaign got funded in matter of hours and ended up going all the way past $8.5 millions (from the initial goal of $950.000). That meant that the company was able to change focus from creating a production prototype to creating a production run. As anyone know talk is cheap. What am I entitled to expect? If you've ever worked in a software project you know that the things ...
blog.ansuz.nl
droidcon | W.J. Warren
http://blog.ansuz.nl/index.php/tag/droidcon
Skip to primary content. Skip to secondary content. DroidCon UK 2015 day 1. October 30, 2015. 900 Keynote: The long road. Inspirational talk about how to find the job that will be the next step in your career. Your personal career goals can be very different from a career within a company. 1030 RxJava – Get Reactive. Items emitted too fast) discussed on Wiki as well. Possible solutions:. RxJava bindings for Android. RxJava binding APIs for Android’s UI widgets. Gradle build - rerun-tasks. 1230 Land’s End...
blog.ansuz.nl
droidconuk | W.J. Warren
http://blog.ansuz.nl/index.php/tag/droidconuk
Skip to primary content. Skip to secondary content. DroidCon UK 2015 day 1. October 30, 2015. 900 Keynote: The long road. Inspirational talk about how to find the job that will be the next step in your career. Your personal career goals can be very different from a career within a company. 1030 RxJava – Get Reactive. Items emitted too fast) discussed on Wiki as well. Possible solutions:. RxJava bindings for Android. RxJava binding APIs for Android’s UI widgets. Gradle build - rerun-tasks. 1230 Land’s End...
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