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The Cobb Blog | a journey into randomness

a journey into randomness (by Dynas)

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The Cobb Blog | a journey into randomness | paladin13.wordpress.com Reviews
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a journey into randomness (by Dynas)
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2 moar css
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The Cobb Blog | a journey into randomness | paladin13.wordpress.com Reviews

https://paladin13.wordpress.com

a journey into randomness (by Dynas)

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January | 2008 | The Cobb Blog

https://paladin13.wordpress.com/2008/01

A journey into randomness. Archive for January, 2008. On January 20, 2008 by Dynas. As per Mr. Batchelder’s request, I have moved my design fundamentals blog to a new one to be on even ground with everyone else. here’s the link: http:/ designfun.wordpress.com. Tim O’reilly’s Web 2.0. Posted in IMD Fundamentals. On January 15, 2008 by Dynas. My point here is this: it took about 10 years but finally, everyone has access to the internet more or less. So, now that we have it where do we go? I think eventuall...

2

October | 2007 | The Cobb Blog

https://paladin13.wordpress.com/2007/10

A journey into randomness. Archive for October, 2007. Posted in Interactive Media. On October 30, 2007 by Dynas. I think it’s healthy to talk about what we actually go through when we design. I read an articles by Douglass Bowman and how he goes through his process and I find that I really admire his dedication. I find a lot of similarities in the way we design. Posted in Interactive Media. On October 9, 2007 by Dynas. Posted in Interactive Media. On October 3, 2007 by Dynas. Welcome to WordPress.com.

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Moar CSS. | The Cobb Blog

https://paladin13.wordpress.com/2008/03/10/moar-css

A journey into randomness. Laquo; new blog. Fine fine, and yes I know more is mispelled, it’s done so for creative purposes. So last post we started with divs and borders right? Well lets build further on that with color and float. To start off, let’s dissect some code and learn from there. Content main {border: 1px solid #990000;. Float: left; }. This entry was posted on March 10, 2008 at 10:52 pm and is filed under IMD Fundamentals. You can follow any responses to this entry through the RSS 2.0.

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Multiple Intelligences Scores | The Cobb Blog

https://paladin13.wordpress.com/2008/01/15/multiple-intelligences-scores

A journey into randomness. Laquo; Design Process. Tim O’reilly’s Web 2.0. Here are my scores from my MI test:. Section 1.) 20. Highest scoring sections were: 2, 4, 6, 8 with a 70 or higher. Section 8 was the highest with an 80. 2 and 4 reflect musical and existential strength respectfully. God I hope I have some musical strength seeing how I’ve done music since I was 3. I’d tell you what the other sections are but they’re not labeled. Feed You can leave a response. From your own site.

5

Tim O’reilly’s Web 2.0 | The Cobb Blog

https://paladin13.wordpress.com/2008/01/15/tim-oreillys-web-20

A journey into randomness. Laquo; Multiple Intelligences Scores. Tim O’reilly’s Web 2.0. The computer really started in the 80’s with Apple and the PC. As technology grew so did the price drop on computers. So as computers become cheaper, the market becomes bigger and more wide spread. Now that computers are as cheap as a decently sized TV, those new people now have access to the internet. Think about this, when was the last time you heard about a new AOL 76.0 coming out? What will be Web 3.0? I think ev...

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Design Fundamentals | Two steps forward, one step back. | Page 2

https://designfun.wordpress.com/page/2

Two steps forward, one step back. January 27, 2008 in Interactive Media. Recently we’ve covered a lot of material concerning PLE’s and I found this article by Michele Martin useful. Http:/ michelemartin.typepad.com/thebambooprojectblog/2007/04/my personal lea.html. In her blog she talks about her experience with PLE. Reading it got me to thinking about how I should learn with my own personal PLE. How would I learn something? How could you expand beyond that though? Exploring your trusted blogs contacting...

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MP3 player + Internet = Podcasting | Design Fundamentals

https://designfun.wordpress.com/2008/02/25/mp3-player-internet-podcasting

Two steps forward, one step back. MP3 player Internet = Podcasting. February 25, 2008 in Interactive Media. Now, I don’t claim to be a mathmetician (or a great speller) but I am a thinker. When one looks at this word Podcasting you might think about deploying emergency space pods onto a strange planet. If you’re normal though you’ll most likely think about Ipods. Now, the reason I didn’t say Ipod Internet in the title is because you don’t need one to recieve a podcast. Nope! Comments feed for this article.

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About | Design Fundamentals

https://designfun.wordpress.com/about

Two steps forward, one step back. The reason to the madness of this blog is to aid my fellow students in my Design Fundamentals class. While I’m not. Far ahead of everyone I do have some insight of what is to come, and I wish to share that insight here on this blog. Enjoy. Comments feed for this article. February 14, 2008 at 4:40 pm. Re:My Blog: Keeping Busy. Really appreciate the post, I hope you’ll stick to see some of the things I’m trying to get into. March 4, 2008 at 2:14 am. Enter your comment here.

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Gaming Blog | Design Fundamentals

https://designfun.wordpress.com/2008/02/17/gaming-blog

Two steps forward, one step back. February 17, 2008 in Interactive Media. I have a gaming blog now dedicated to my pursuits in the gaming world and also my experiences at GameStop. If you’d like to check it out here’s the link to B.F.Games. Comments feed for this article. February 23, 2008 at 6:11 pm. Interesting Gaming Blog, man. I was wondering your advice on something. See, I’m looking to get a new game for my 360, and I want a recommendation. Gets pelted with tomatoes for the bad pun*. Out of your ch...

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Getting heard. | Design Fundamentals

https://designfun.wordpress.com/2008/02/05/getting-heard

Two steps forward, one step back. February 5, 2008 in Interactive Media. Been reading “How to be Heard” by Stephen Downes here: http:/ www.downes.ca/post/2. Really none of this is a surprise to me, but actually getting the whole process into my head brings the picture clear into my head about what to do: planning, designing, setting aside time. Why should we learn from other people when we have schools and newspapers and countless other resources? So where do we go for information? I know it’s not ...

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Why should I be heard? | Design Fundamentals

https://designfun.wordpress.com/2008/02/05/why-should-be-heard

Two steps forward, one step back. Why should I be heard? February 5, 2008 in Interactive Media. Earlier I touched upon why we should blog at all, but why should we be heard? What does that contribute? It also gives you ample content to contribute to the world forum of blogs.The problem mostly arises when you contribute something not really useful. That’s our job to find out what’s good and not, and if you’re blog is composed of crap, then guess what? Your readership will also be crap. But what if you foc...

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Take a look | Design Fundamentals

https://designfun.wordpress.com/2008/03/11/take-a-look

Two steps forward, one step back. March 11, 2008 in Interactive Media. Here’s a website I worked on for a couple hours last night for class. View source or firebug it, talk about it and let me know if you have any questions about how it was made. Enjoy. Comments feed for this article. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out.

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Beginning CSS | Design Fundamentals

https://designfun.wordpress.com/2008/03/02/beginning-css

Two steps forward, one step back. March 2, 2008 in Interactive Media. Most people in the class know by now I’m a 5th quarter student and took intro to scripting. While intro is barely even scratching the surface of where to go in web design, for me I found it to be a good foundation to build on. I checked out the W3schools site and found there CSS tutorials to be uninteresting. So I’ll spare you the time of looking at it and give my synopsis of beginning in CSS and HTML. Div id=”branding”. HTML works wit...

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Communities of Practice | Design Fundamentals

https://designfun.wordpress.com/2008/02/11/communities-of-practice

Two steps forward, one step back. February 11, 2008 in Interactive Media. By Etienne Wenger talks about communities of practice. What I picked up out of this most was that our lives revolve around our communities. Ever wonder why it’s better to have experience than a degree? Comments feed for this article. February 11, 2008 at 9:14 pm. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.

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Moar CSS | Design Fundamentals

https://designfun.wordpress.com/2008/03/11/moar-css

Two steps forward, one step back. March 11, 2008 in Interactive Media. Fine fine, and yes I know more is mispelled, it’s done so for creative purposes. So last post we started with divs and borders right? Well lets build further on that with color and float. To start off, let’s dissect some code and learn from there. Content main {border: 1px solid #990000;. Float: left; }. Comments feed for this article. Leave a Reply Cancel reply. Enter your comment here. Address never made public).

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The Cobb Blog | a journey into randomness

A journey into randomness. Posted in IMD Fundamentals. On March 10, 2008 by Dynas. Fine fine, and yes I know more is mispelled, it’s done so for creative purposes. So last post we started with divs and borders right? Well lets build further on that with color and float. To start off, let’s dissect some code and learn from there. Content main {border: 1px solid #990000;. Float: left; }. On January 20, 2008 by Dynas. Tim O’reilly’s Web 2.0. Posted in IMD Fundamentals. On January 15, 2008 by Dynas. My point...

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The Paladin Group Legal Search Specialists and Law Firm Consultants. Send us your resume. Send us your resume. A missing piece can be hard to find. Where could it be? What direction should you look? A leading champion of a cause. The Paladin Group LLC 2018. 4120 Douglas Blvd.,. Suite 306, PMB 528. Granite Bay, California 95746. 916) 872-8596 or (916) 358-9753.

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