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Project Libertine

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Project Libertine | projectlibertine.com Reviews
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1 current stats
2 players
3 active
4 star systems
5 ships
6 colonies
7 m0 active
8 coupons
9 reviews
10 scam
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Project Libertine | projectlibertine.com Reviews

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roScripts.com - PHP Login System With Admin Features

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Project Libertine Wiki

http://www.projectlibertine.com/wiki

From Project Libertine Wiki. Retrieved from " http:/ www.projectlibertine.com/wiki/index.php? This page was last modified on 1 March 2015, at 19:51. This page has been accessed 33,158 times. About Project Libertine Wiki.

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projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: September 2013

http://projectlibertine.blogspot.com/2013_09_01_archive.html

Find it.Earn it.Own it.Can you keep it? Thursday, September 12, 2013. Year 13 - Day 255. Still lots of combat work going on. I'm doing some code refactoring as well while I'm working on the Retargeting Algorithm. So far it works like this:. 1 Ship needs a new target. 2 Is there only one ship left on the opposing side? Choose that ship as target. End. 3 Get a list of all opposing ships. 4 Sort the list by distance ascending. Multiple ships at the same distance are sorted randomly. Year 13 - Day 255.

projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: Year 15 - Day 36

http://projectlibertine.blogspot.com/2015/02/year-15-day-36.html

Find it.Earn it.Own it.Can you keep it? Thursday, February 5, 2015. Year 15 - Day 36. In the process of this, I'm finding a lot of bugs I didn't know about. I'm also avoiding the Combat code for a bit, although I have been looking at it again. The next step I need to do for combat is to decide how and win a ship surrenders. The easiest example to consider here is a starting ship vs. any armed ship. So I'm thinking it will go something like this:. 2 Friend vs. Foe lists are checked. Year 15 - Day 46.

projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: March 2015

http://projectlibertine.blogspot.com/2015_03_01_archive.html

Find it.Earn it.Own it.Can you keep it? Tuesday, March 17, 2015. Year 15 - Day 76. I'm very very close to having the initial pass at the combat system complete. So far it only features Beam Lasers as weapons and ships cannot surrender yet. However, combat is being completed and the delayed messages are being sent out. I also realized that I currently have no way for players to mount Beam Weapon Turrets on their ship hard points, so that will have to be addressed as well. Subscribe to: Posts (Atom).

projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: January 2013

http://projectlibertine.blogspot.com/2013_01_01_archive.html

Find it.Earn it.Own it.Can you keep it? Tuesday, January 15, 2013. Year 13 - Day 15. I'm slowly getting there. I try to write at least a few lines of code each day. The colony side of the Market system is almost finished. Then I'll work on the Ship side of it before I get back to working on Combat. This system works fine until it comes time to sell or buy non-stackable items. The issues are:. 1 I'd have to list the current damage rating so the buyer can be sure they're not buying a damaged item. 3 Listin...

projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: May 2013

http://projectlibertine.blogspot.com/2013_05_01_archive.html

Find it.Earn it.Own it.Can you keep it? Wednesday, May 22, 2013. Year 13 - Day 142. I'm back at it after an extended break. Today I finished up most of the colony side of the Market system and killed a few bugs with it. Next up is the ship side of the Market which will allow a ship to buy and sell items while landed at a colony. Subscribe to: Posts (Atom). Year 13 - Day 142. Picture Window template. Powered by Blogger.

projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: August 2013

http://projectlibertine.blogspot.com/2013_08_01_archive.html

Find it.Earn it.Own it.Can you keep it? Thursday, August 29, 2013. Year 13 - Day 241. The latest code I've been working on is to create a page that will instantly create armed ships for testing purposes. I've thought about rigging up an entire combat simulator, and I still may, but for now that would require a lot of extra work that I'd rather spend on just getting the combat routine completely fleshed out. Friday, August 23, 2013. Actually, that's not even correct either. In this situation the unarm...

projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: Year 15 - Day 76

http://projectlibertine.blogspot.com/2015/03/year-15-day-76.html

Find it.Earn it.Own it.Can you keep it? Tuesday, March 17, 2015. Year 15 - Day 76. I'm very very close to having the initial pass at the combat system complete. So far it only features Beam Lasers as weapons and ships cannot surrender yet. However, combat is being completed and the delayed messages are being sent out. I also realized that I currently have no way for players to mount Beam Weapon Turrets on their ship hard points, so that will have to be addressed as well. Subscribe to: Post Comments (Atom).

projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: February 2015

http://projectlibertine.blogspot.com/2015_02_01_archive.html

Find it.Earn it.Own it.Can you keep it? Sunday, February 15, 2015. Year 15 - Day 46. Progressing nicely on adding Mineral Deposits and Prospecting to the game. A ship can currently scan a planet square from orbit and get a report of what it found. Next up will be a ship landing on the planet square and Prospecting the deposit as long as there is a crew member with the Mining skill. Thursday, February 12, 2015. Year 15 - Day 43. Thursday, February 5, 2015. Year 15 - Day 36. In the process of this, I'm fin...

projectlibertine.blogspot.com projectlibertine.blogspot.com

Project Libertine: Year 15 - Day 46

http://projectlibertine.blogspot.com/2015/02/year-15-day-46.html

Find it.Earn it.Own it.Can you keep it? Sunday, February 15, 2015. Year 15 - Day 46. Progressing nicely on adding Mineral Deposits and Prospecting to the game. A ship can currently scan a planet square from orbit and get a report of what it found. Next up will be a ship landing on the planet square and Prospecting the deposit as long as there is a crew member with the Mining skill. Subscribe to: Post Comments (Atom). Year 15 - Day 46. Year 15 - Day 43. Year 15 - Day 36.

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Find it.Earn it.Own it.Can you keep it? Tuesday, March 17, 2015. Year 15 - Day 76. I'm very very close to having the initial pass at the combat system complete. So far it only features Beam Lasers as weapons and ships cannot surrender yet. However, combat is being completed and the delayed messages are being sent out. I also realized that I currently have no way for players to mount Beam Weapon Turrets on their ship hard points, so that will have to be addressed as well. Sunday, February 15, 2015. I've a...

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