pupstersdodsmapping.blogspot.com pupstersdodsmapping.blogspot.com

pupstersdodsmapping.blogspot.com

Pupsters - Day of Defeat Source - Map Making

Friday, November 20, 2009. Lesson 14 - Explosions - Bombs - Mines - dod bombtarget. If you are New to Mapping Click this link and start at the beginning. To make a bomb you need to use env explosion. Select the entity tool. From the pulldown menu. Place it in your map. To make the env explosion. Explode, you need to use either a trigger brush, a button, or a logic timer. Double click on the env explosion. And give your env explosion a name. Click apply. Put on "my output named" - OnStartTouch. To make a ...

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Pupsters - Day of Defeat Source - Map Making | pupstersdodsmapping.blogspot.com Reviews
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Friday, November 20, 2009. Lesson 14 - Explosions - Bombs - Mines - dod bombtarget. If you are New to Mapping Click this link and start at the beginning. To make a bomb you need to use env explosion. Select the entity tool. From the pulldown menu. Place it in your map. To make the env explosion. Explode, you need to use either a trigger brush, a button, or a logic timer. Double click on the env explosion. And give your env explosion a name. Click apply. Put on my output named - OnStartTouch. To make a ...
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1 skip to main
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3 choose env explosion
4 trigger multiple
5 then click apply
6 button
7 click apply
8 logic timer
9 name whatever
10 put in
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skip to main,skip to sidebar,choose env explosion,trigger multiple,then click apply,button,click apply,logic timer,name whatever,put in,dod bombtarget,to cinder block,my output named,onbombexploded,then add,posted by,pupster,6 comments,water,type tool
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Pupsters - Day of Defeat Source - Map Making | pupstersdodsmapping.blogspot.com Reviews

https://pupstersdodsmapping.blogspot.com

Friday, November 20, 2009. Lesson 14 - Explosions - Bombs - Mines - dod bombtarget. If you are New to Mapping Click this link and start at the beginning. To make a bomb you need to use env explosion. Select the entity tool. From the pulldown menu. Place it in your map. To make the env explosion. Explode, you need to use either a trigger brush, a button, or a logic timer. Double click on the env explosion. And give your env explosion a name. Click apply. Put on "my output named" - OnStartTouch. To make a ...

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pupstersdodsmapping.blogspot.com pupstersdodsmapping.blogspot.com
1

Pupsters - Day of Defeat Source - Map Making: Lesson 13 - Water

http://pupstersdodsmapping.blogspot.com/2009/07/lesson-13-water.html

Saturday, July 11, 2009. Lesson 13 - Water. If you are New to Mapping Click this link and start at the beginning. How to make water in hammer. First click on the texture tool. In the " filter. Select the nodraw texture. Double-click on it to select it. Select the block tool. Draw a square brush. Click the texture tool. Texture, and apply it to the top of the brush only. I used " nature/sewer water001. The other sides have to stay nodraw. Then click on the entity tool. And select water lod control. Also k...

2

Pupsters - Day of Defeat Source - Map Making: May 2008

http://pupstersdodsmapping.blogspot.com/2008_05_01_archive.html

Monday, May 26, 2008. Lesson 5 - displacements - the entity report - player clip. In this lesson we will learn displacements, the entity report, player clip. If this is your first visit to this sight you should start at the beginning. First, I copied and pasted the doorway. (See p1) then I double-clicked on it, and on the properties dialog box, Select "World Model", select browse, then type "sandbag". Models/props fortifications/sandbags line1 tall.mdl. Use your texture tool. And select the nodraw texture.

3

Pupsters - Day of Defeat Source - Map Making: June 2008

http://pupstersdodsmapping.blogspot.com/2008_06_01_archive.html

Friday, June 27, 2008. Lesson 9 - Map lighting - Sunset and Night. Map lighting, lights, light env, env lightglow, light spot, point spotlight. If you are New to Mapping Click this link and start at the beginning. Lighting your map is very important. You can control the time of day. You can even make it night. Let me illustrate how Hammer interprets lights. If you have a light in your map but you do not have a light env. Then your map will be totally dark. Except where you put a light)(see p2). You can c...

4

Pupsters - Day of Defeat Source - Map Making: July 2008

http://pupstersdodsmapping.blogspot.com/2008_07_01_archive.html

Sunday, July 13, 2008. Lesson 10 - Ladders. To make a ladder. Is very simple, compared to the way the teach you in all the tutorials you'll find on the web. If you are New to Mapping Click this link and start at the beginning. I know for a fact how difficult it is to find a good tutorial on how to make a ladder. You draw a brush. In the shape of a ladder. From the pulldown menu. click apply. A Quick way to line up textures, is draw a brush. In the shape of a ladder. Units wide, and 2. Then click the fit.

5

Pupsters - Day of Defeat Source - Map Making: Introduction: Getting Started. Here you will find all you need to know to make your first map.

http://pupstersdodsmapping.blogspot.com/2008/05/introduction-here-you-will-find-all.html

Sunday, May 4, 2008. Introduction: Getting Started. Here you will find all you need to know to make your first map. Welcome to my site. I know you want to get started right away. But before you can get started, there are a few things That you should know. Note: if you already have hammer up and running, then you can start on lesson 1. In the right Column under past lessons,2008, click may. Then click lesson 1). UPDATED INSTRUCTIONS ON HOW TO CONFIGURE FOR ORANGEBOX. So that even if you never opened Hammer.

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Friday, November 20, 2009. Lesson 14 - Explosions - Bombs - Mines - dod bombtarget. If you are New to Mapping Click this link and start at the beginning. To make a bomb you need to use env explosion. Select the entity tool. From the pulldown menu. Place it in your map. To make the env explosion. Explode, you need to use either a trigger brush, a button, or a logic timer. Double click on the env explosion. And give your env explosion a name. Click apply. Put on "my output named" - OnStartTouch. To make a ...

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