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13th Age: Icon Relationship Roll Frequency. I just (literally a minute ago) realized one of my problems with the Icon Relationship Roll is its frequency. Given how relatively short our sessions are, and how large a chunk of them has so far been eaten up by fights, the rolls are far too frequent. Three sessions in. If all adventures occur at a similar pace, it will also mean that every Icon Relationship the characters have is exceedingly likely to feature in every single adventure. Given the thinking behi...

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13th Age: Icon Relationship Roll Frequency. I just (literally a minute ago) realized one of my problems with the Icon Relationship Roll is its frequency. Given how relatively short our sessions are, and how large a chunk of them has so far been eaten up by fights, the rolls are far too frequent. Three sessions in. If all adventures occur at a similar pace, it will also mean that every Icon Relationship the characters have is exceedingly likely to feature in every single adventure. Given the thinking behi...
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rpgist | rpgist.wordpress.com Reviews

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13th Age: Icon Relationship Roll Frequency. I just (literally a minute ago) realized one of my problems with the Icon Relationship Roll is its frequency. Given how relatively short our sessions are, and how large a chunk of them has so far been eaten up by fights, the rolls are far too frequent. Three sessions in. If all adventures occur at a similar pace, it will also mean that every Icon Relationship the characters have is exceedingly likely to feature in every single adventure. Given the thinking behi...

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Nobilis Play Aids | rpgist

https://rpgist.wordpress.com/nobilis-play-aids

Couple of simple cheat sheets for Nobilis that I’ve found handy:. A single landscape sheet showing all miracle levels. A single portrait sheet summarizing mortal actions, wounds, etc. I’m less happy with this one, but it does the job. Published with permission from Jenna Moran.). Leave a comment Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Email (Address never made public). You are commenting using your WordPress.com account. ( Log Out. Bat in the Attic.

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13th Age Stuff | rpgist

https://rpgist.wordpress.com/13th-age-stuff

Actual Play: Gorram Adventurers. Icon Relationship Rolls, First Attempt at a House Rule. Icon Relationship Roll Frequency. Leave a comment Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Email (Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out.

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13th Age: Gorram Adventurers – Session 1 | rpgist

https://rpgist.wordpress.com/2014/01/12/13th-age-gorram-adventurers-session-1

13th Age: Gorram Adventurers – Session 1. I guess Firefly references are the new Monty Python -quotes, eh? Ran my first 13th Age today. Since it was a playtest game for a forthcoming adventure, I’ll hold mum on most of the happenings, and just pull out some impressions on the system, and a couple of isolated incidents I thought were especially amusing – no, make that gorram funny. He had browsed the Forbidden Collection and accidentally read some parts of. The Gate and The Key. M made a forgeborn fighter...

4

ACKS House Rules | rpgist

https://rpgist.wordpress.com/acks-house-rules

Rule of the D30. A single player may have up to three characters, but can play only one per session. If you need a new character at the start of a session:. Roll 5 sets of abilities, in order. Sets where all scores are below 9 are rerolled. Pick one set to use now, keep two for later, and hand the rest to the Judge. (If you already did this and have unused sets left, use one of them instead of rolling more, natch.). Choose class. All classes from the core book are in use. Inspired by Jeff Rients’. If cha...

5

13th Age: Icon Relationship Roll Frequency | rpgist

https://rpgist.wordpress.com/2014/02/01/13th-age-icon-relationship-roll-frequency

13th Age: Icon Relationship Roll Frequency. I just (literally a minute ago) realized one of my problems with the Icon Relationship Roll is its frequency. Given how relatively short our sessions are, and how large a chunk of them has so far been eaten up by fights, the rolls are far too frequent. Three sessions in. If all adventures occur at a similar pace, it will also mean that every Icon Relationship the characters have is exceedingly likely to feature in every single adventure. Given the thinking behi...

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Arden Est: Skanderbeg's Tomb

http://ardenest.blogspot.com/2014/03/skanderbegs-tomb.html

Tuesday, March 4, 2014. I wanted to post a sample dungeon. This is one I used pretty recently. The map, like most of my maps, comes from the superior mapper, Dyson Logos. Subscribe to: Post Comments (Atom). Playing D&D With Porn Stars. Hunter/Hunted in Demon City. The Tao of D&D. Roles, Rules, and Rolls. MERP, Rolemaster, and system hybridity. Cardtography 2: A Simple Dungeon. Iron Gods - Valley of the Brain Collectors 2. Available Now in PDF Wormskin #5 and Cross-Class Subterfuge. Legacy of the Bieth.

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Arden Est: The Sword of Law

http://ardenest.blogspot.com/2014/07/the-sword-of-law.html

Thursday, July 31, 2014. The Sword of Law. Everyone knows about the Lords of Chaos, who foment madness in the wasteland east of the civilized nations. But few know of the Lords of Law, who dwell far across the sea to the west, for they do not meddle in the affairs of mortal men. Anymore. But long ago they sent a champion to fight chaos, and this was his sword, a sword perfect for that fight. Subscribe to: Post Comments (Atom). Playing D&D With Porn Stars. Hunter/Hunted in Demon City. The Tao of D&D.

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Arden Est: December 2016

http://ardenest.blogspot.com/2016_12_01_archive.html

Saturday, December 17, 2016. Session 18: Halloween Hobgoblins. Having taken out a ghost and several parties of hobgoblins and humans, Galathil and Flint were low on spells but confident the curtain wall of the fortress was safe for now. While Flint rested and Lynnya watched, Galathil was dispatched to find help from the more martial members of the party. She managed to give Dyn-bach and Volodemir good enough directions back to the fortress, before disappearing on some elven family business. The tower was...

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Arden Est: Session 18: Halloween Hobgoblins

http://ardenest.blogspot.com/2016/12/session-18-halloween-hobgoblins.html

Saturday, December 17, 2016. Session 18: Halloween Hobgoblins. Having taken out a ghost and several parties of hobgoblins and humans, Galathil and Flint were low on spells but confident the curtain wall of the fortress was safe for now. While Flint rested and Lynnya watched, Galathil was dispatched to find help from the more martial members of the party. She managed to give Dyn-bach and Volodemir good enough directions back to the fortress, before disappearing on some elven family business. The Tao of D&D.

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Arden Est: November 2016

http://ardenest.blogspot.com/2016_11_01_archive.html

Tuesday, November 29, 2016. Session 15: To the hills. After liberating the slaves from the slave pits under Darkshelf, Flint, Galathil, and Lynnya turned east, to investigate reports that the slave caravans were passing through a fortification there.Along the way, they spotted some masked dwarves ahead on the road. Having heard about "chaos dwarves" Flint was cautious, but asked them if they knew anything about the slavers. When it was clear that the. Monday, November 28, 2016. Beyond the circular room, ...

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Arden Est: Mace of Flowers

http://ardenest.blogspot.com/2014/04/mace-of-flowers.html

Tuesday, April 29, 2014. This mace 3 is an heirloom of the Torenscu family of Pechen. When swung, it leaves a shower of petals in its path. It does double damage to plants. Subscribe to: Post Comments (Atom). Playing D&D With Porn Stars. Hunter/Hunted in Demon City. The Tao of D&D. Roles, Rules, and Rolls. MERP, Rolemaster, and system hybridity. Cardtography 2: A Simple Dungeon. Iron Gods - Valley of the Brain Collectors 2. Available Now in PDF Wormskin #5 and Cross-Class Subterfuge. Legacy of the Bieth.

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Arden Est: Session 17: Of things that are not medusae

http://ardenest.blogspot.com/2016/12/session-17-of-things-that-are-not.html

Tuesday, December 13, 2016. Session 17: Of things that are not medusae. Having agreed to the demand of the Crom-priest, but lacking companions, as Dyn-Bach chickened out (preferring to room near petrifying chickens), Volodemir sought some help for investigating Sculpter's Dale. He found two willing souls - Biggly, a wizard, and Dench, a barbarian. They said they'd help him, in return for a fair share of the treasure. It had no visible effect, so the party shrugged and moved back into the workshop. Th...

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Arden Est: Session 20: Showdown with Icar

http://ardenest.blogspot.com/2017/01/session-20-showdown-with-icar.html

Monday, January 9, 2017. Session 20: Showdown with Icar. Having slaughtered some 30 hobgoblins in this small hallway, the group was face to face with their leader, a huge hobgoblin with a greatsword and full platemail. Standing behind two nervous hobgoblin footsoldiers and a burly lieutenant, he took to once more threatening Dyn-Bach, Volodemir, Flint, and Lynnya. Volodemir took the opportunity to snatch some beads that caught his eye among the piles of corpses. Subscribe to: Post Comments (Atom). Availa...

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Arden Est: August 2016

http://ardenest.blogspot.com/2016_08_01_archive.html

Sunday, August 21, 2016. Session 4: You otter've thought twice. A request for an audience with the guild leadership of the miner's guild was all but rebuffed. They indicated they didn't have any trouble they were unable to deal with at the time. However, eager to gain influence, the keepers of the gate as it were asked us to do a favor for the farmers in their name. On the way back, we explored the large cave only to find a giant spider laying in wait. After dispatching it, we found the corpse of the...

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13th Age: Icon Relationship Roll Frequency. I just (literally a minute ago) realized one of my problems with the Icon Relationship Roll is its frequency. Given how relatively short our sessions are, and how large a chunk of them has so far been eaten up by fights, the rolls are far too frequent. Three sessions in. If all adventures occur at a similar pace, it will also mean that every Icon Relationship the characters have is exceedingly likely to feature in every single adventure. Given the thinking behi...

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