angeltrudeau.blogspot.com
Angel's Modeling Blog: Remodeling and Baby room
http://angeltrudeau.blogspot.com/2011/05/remodeling-and-baby-room.html
A place for me to catalog all my 3d processes with modeling, textures and rendering. Wednesday, May 18, 2011. Remodeling and Baby room. This isn't really 3d related but I had to share anyway since it has been consuming my life for the last few weeks. Had my basement finally concreted out so I could make my studio and also painted a big bright mural for my, yet unborn, little girl. After having dug out the room to where it is in the first image, The room sat closed off for a longtime until I figured out w...
angeltrudeau.blogspot.com
Angel's Modeling Blog
http://angeltrudeau.blogspot.com/2011/03/model-of-ak-74-assault-rifle.html
A place for me to catalog all my 3d processes with modeling, textures and rendering. Saturday, March 12, 2011. Model of an AK-74 assault rifle. 9667 triangles, 204 diffuse, specular and normal map. Took 4.5 days to complete. Subscribe to: Post Comments (Atom). View my complete profile. Http:/ 3dvisualizationtips.blogspot.com/. Arb Studios - Weapons - game 1. Competition piece - The Gardener. Competition piece - The Secret Passage. Competition piece - The Secret Passage - Final. Project Phi - Lamia.
angeltrudeau.blogspot.com
Angel's Modeling Blog: PPSH 41
http://angeltrudeau.blogspot.com/2011/04/ppsh-41.html
A place for me to catalog all my 3d processes with modeling, textures and rendering. Tuesday, April 19, 2011. PPSH 41. The Russian equivalent of a tommy gun. Although American tommy guns date from the 20's, the Russians used this gun mainly through WWII and beyond. 9707 triangles with 204x294 Normals, diffuse and specular maps. Took a little less then 30 hours to complete. This was also one of my first attempts at using cavity maps, which I employed to help get faster highlights. View my complete profile.
angeltrudeau.blogspot.com
Angel's Modeling Blog
http://angeltrudeau.blogspot.com/2011/06/latest-gun-model-for-nextgen-reality-is.html
A place for me to catalog all my 3d processes with modeling, textures and rendering. Wednesday, June 8, 2011. The latest gun model for NextGen Reality is the classic M1 Garand. One of the most famous guns of WWII. I had done a low poly version of this one a while back that never got used so I started with that model and then built on to it from there. This was a pretty fun model to do and not very hard either. As far as guns go, the general shapes on this one are a lot easier. View my complete profile.
angeltrudeau.blogspot.com
Angel's Modeling Blog: Net Devil's Jumpgate
http://angeltrudeau.blogspot.com/2011/02/net-devils-jumpgate.html
A place for me to catalog all my 3d processes with modeling, textures and rendering. Friday, February 4, 2011. Here is a recent addition I did for the Net Devil game Jumpgate. This is the first and biggest art update to the game in many years and there is lots more to come. Subscribe to: Post Comments (Atom). View my complete profile. Http:/ 3dvisualizationtips.blogspot.com/. Arb Studios - Weapons - game 1. Competition piece - The Gardener. Competition piece - The Secret Passage. Project Phi - Lamia.
angeltrudeau.blogspot.com
Angel's Modeling Blog: About Me
http://angeltrudeau.blogspot.com/p/about-me.html
A place for me to catalog all my 3d processes with modeling, textures and rendering. I am a graduate of the Art Institute of Colorado with a BA in Media Arts and Animation. My eclectic passion for design and games has pushed me to into a wide array of graphic/game jobs and has given me a diversified tool set from which I use to bring forth the imagination of my clients. Owner / Creative Director. August 2007 – Present. October 2007 – February 2010. June 2006 – March 2009. 2004 – 2005 (1 year). Competitio...
gdma.wordpress.com
Ryan W. Knope | gd.ma.blog
https://gdma.wordpress.com/inspirational-people/ryan-w-knope
Journal for MA RPT 2010. Nottingham Place vs Non-Place Photoshoot. Nottingham Scene and Material shoot. How corners affect the human and The architectural relevance of The Poetics Of Space. Learning Agreement / Final Proposal. Place NonPlace and Mutability in the Intimate Metropolis. Ryan W. Knope. Ryan W. Knope. Name of work: Promo for UDLA. Name of artist: Ryan Knope. Website: http:/ www.ryanknope.com. Leave a Reply Cancel reply. Enter your comment here. Address never made public). Look at how the .
instatuts.com
3D | Instatuts.com
http://instatuts.com/category/3d-tutorials-3dsmax
Icon Design in Photoshop. Follow us on Twitter. Experiences In Creating The Lacuna Expanse Game Art – SESSION 3. May 6, 2011 in 3D. Experiences In Creating The Lacuna Expanse Game Art – SESSION 3. Autodesk 3dsmax, Pixologic Zbrush and Adobe Photoshop). The game is now released for play and has been a success thus far. There are well over a thousand people playing at the point of releasing this article. The IPhone App has also been released! November 9, 2010 in 3D. October 14, 2010 in 3D. Autodesk 3dsmax ...
instatuts.com
Lacuna Expanse Game Art Tutorial | 3dsmax Pixologic Zbrush and Photoshop | Instatuts.com
http://instatuts.com/featured/creating-the-lacuna-expanse-game-art-session-3
Icon Design in Photoshop. Follow us on Twitter. Experiences In Creating The Lacuna Expanse Game Art – SESSION 3. May 6, 2011 in 3D. Experiences In Creating The Lacuna Expanse Game Art – SESSION 3. Autodesk 3dsmax, Pixologic Zbrush and Adobe Photoshop). The game is now released for play and has been a success thus far. There are well over a thousand people playing at the point of releasing this article. The IPhone App has also been released! Author: Ryan W. Knope. Seed Planted – The Backstory. I do plan o...
instatuts.com
AutoDesk 3DSMax | Instatuts.com
http://instatuts.com/category/3d-tutorials-3dsmax/autodesk-3dsmax
Icon Design in Photoshop. Follow us on Twitter. Experiences In Creating The Lacuna Expanse Game Art – SESSION 3. May 6, 2011 in 3D. Experiences In Creating The Lacuna Expanse Game Art – SESSION 3. Autodesk 3dsmax, Pixologic Zbrush and Adobe Photoshop). The game is now released for play and has been a success thus far. There are well over a thousand people playing at the point of releasing this article. The IPhone App has also been released! November 9, 2010 in 3D. October 14, 2010 in 3D. Autodesk 3dsmax ...