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Mastering Mountain Environments – BlenderHD
http://www.blenderhd.com/training/mastering-mountain-environments
Take your nature scenes to new heights. In this concise, comprehensive, and project-based video training series, create a beautiful landscape completely from scratch using the free software Blender. Learn how to model and sculpt a mountain, create stunning CG trees, build a procedural terrain shader, and much more! Create art that inspires your friends and clients to explore the great outdoors. The only rule is: you must use them to make something awesome 🙂. Three photorealistic pine trees. Chapter 5: C...
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Welcome to Blender HD – BlenderHD
http://www.blenderhd.com/article/welcome-blender-hd
Welcome to Blender HD. Hey, nice to meet you! My name is Jonathan Lampel, and I’m a total nerd about animation and visual effects. I’m also a nerd about hiking, reading, exercise, and tea, but that’s not why you’re here. I started this site because I learned how to create awesome works of art through video tutorials, and I want to help you out in the same way. It’s called Blender HD, because we’ll be using the powerful and completely free software called Blender. I’m also secretly selfish. I’d also...
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Dog Character Creation – BlenderHD
http://www.blenderhd.com/training/dog-character-creation
An animator’s best friend. Create an adorable Jack Russel Terrier in this comprehensive Blender course by guest tutor Pierrick Picaut. You’ll learn a full production workflow in order to model, sculpt, unwrap, texture, shade, and rig this furry friend starting from just the default cube! 8220;A rarely seen in-depth quality. The kind of tutorial we all are waiting for […] This tutorial is a must have”. Karel Van Tornhaut, community member. Ready to get started? Blocking the Base Shape. In this chapter, te...
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Dynamic Earth Day/Night Texture Transition in Cycles Using Drivers – BlenderHD
http://www.blenderhd.com/tutorial/dynamic-earth-transition-cycles
Dynamic Earth Day to Night in Cycles. To create a dynamic day to night transition for Earth or any other planet in Cycles, we’ll need to get the rotation data of the sun and plug that into the normal value of the sphere. We can do this pretty easily by adding drivers to a mapping node between the input geometry node and the normal node. Here’s how to set up the drivers for each of the X, Y, and Z rotation values:. Use the Sun as the Transform Channel variable object. Designed by Sam's Web Design.
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How to Make Spooky Renders for Halloween – BlenderHD
http://www.blenderhd.com/article/how-to-make-spooky-renders-for-halloween
How to Make Spooky Renders for Halloween. Get ready for another onslaught. 8230; of little kids dressed up with pumpkin heads, fake skulls, ghostly sheets, and Batman capes asking for candy. (If you want to. Trick them, hand out chocolate covered raisins). If there’s any holiday besides Christmas that inspires loads of artwork online, it’s Halloween! Level 1: The Uncanny Valley. Usually the uncanny valley is a. The juxtaposition of familiar and unfamiliar, or friendly and unfriendly, makes us feel uneasy...
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Experimental Viewport PBR – BlenderHD
http://www.blenderhd.com/tutorial/experimental-viewport-pbr
This video is a quick overview of the experimental PBR branch created by Clément Foucault. It may or may not make it into a release build eventually, but either way it’s awesome! You can download it and learn more on his website:. Http:/ www.clement-foucault.com/#blender pbr. Designed by Sam's Web Design.
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Fantasy Cliff Tower Environment – BlenderHD
http://www.blenderhd.com/training/fantasy-cliff-tower-environment
Fantasy Cliff Tower Environment. In this 13 part video series by guest artist Pierrick Picaut, learn how to create a marvelous fantasy house and its rocky environment. The result is based on a concept from Corentin Chevanne, and is created exclusively with Blender. 49 – Purchase Now! All you’ll need. Includes all files and resources. 3d files, all textures) for each chapter. By taking the course, you will learn how to:. Set up a Blender scene. Block out a building. Sculpt stones, tiles, wood, rocks….