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Stefan Weck

The development 'blog' of Stefan Weck. A webdeveloper currently studying MediaTechnology in Rotterdam!

http://www.stefanweck.nl/

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Stefan Weck | stefanweck.nl Reviews

https://stefanweck.nl

The development 'blog' of Stefan Weck. A webdeveloper currently studying MediaTechnology in Rotterdam!

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Games By Stefan Weck

Games By Stefan Weck. June 14, 2014. Before implementing any new features in the game, i ve started with designing and improving some art! I started out with the monsters and heroes! Most of them blended into the background and didn’t fit in with the gameworld. So i’ve redesigned the ones that needed a little upgrade, and even added some new sprites. May 31, 2014. This week I started working on the UI! May 10, 2014. In my previous blogpost ( Making Random Maps Fun. The previous map generator randomly pla...

INTERNAL PAGES

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1

BitBucket by Stefan Weck

http://stefanweck.nl/blog/tag/bitbucket

Posts Tagged ‘BitBucket’. Local Development Environment: Part Two. Published on October 9, 2013. A post about covering the basics to set up a local development environment with WampServer, Composer, Git, SourceTree, Bitbucket, a dynamic stylesheet language like Sass and a PHP framework to get you going! We will continue where we left off in the previous part, by committing your project to your repository on BitBucket! Stefan Weck - contact@stefanweck.nl.

2

Composer by Stefan Weck

http://stefanweck.nl/blog/tag/composer

Posts Tagged ‘Composer’. Local Development Environment: Part One. Published on October 9, 2013. In this post I will be covering the basics to set up a local development environment with WampServer, Composer, Git, SourceTree, Bitbucket, a dynamic stylesheet language like Sass and a PHP framework to get you going! Stefan Weck - contact@stefanweck.nl.

3

Wamp by Stefan Weck

http://stefanweck.nl/blog/tag/wamp

Posts Tagged ‘Wamp’. Local Development Environment: Part One. Published on October 9, 2013. In this post I will be covering the basics to set up a local development environment with WampServer, Composer, Git, SourceTree, Bitbucket, a dynamic stylesheet language like Sass and a PHP framework to get you going! Stefan Weck - contact@stefanweck.nl.

4

Ruby by Stefan Weck

http://stefanweck.nl/blog/tag/ruby

Posts Tagged ‘Ruby’. Local Development Environment: Part One. Published on October 9, 2013. In this post I will be covering the basics to set up a local development environment with WampServer, Composer, Git, SourceTree, Bitbucket, a dynamic stylesheet language like Sass and a PHP framework to get you going! Stefan Weck - contact@stefanweck.nl.

5

Canvas by Stefan Weck

http://stefanweck.nl/blog/tag/canvas

Posts Tagged ‘Canvas’. Random Dungeon Generation with Javascript on Canvas. Published on February 15, 2014. A while ago I wrote a post. About generating random dungeons. It provided the user with a very simple map with 3 rooms that could possibly overlap eachother. Recently i’ve rewritten a lot of the code and added lots of new functionality, mainly looking towards the future and the extendability of the code. Read more…. Published on July 20, 2013. Stefan Weck - contact@stefanweck.nl.

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Procedural – Games By Stefan Weck

http://gamesby.stefanweck.nl/tag/procedural

Games By Stefan Weck. Posts Tagged ‘Procedural’. Published on May 10, 2014. In my previous blogpost ( Making Random Maps Fun. I told about the map generator and how I wanted to change it to make the maps more rewarding and fun to explore. Now it is finished! Let me show you the progress with some screenshots:. The map generator is now highly configurable and can create lots of different maps. An example of some settings are: maximum hard rooms, room spacing, maximum tries before failing, etc. So it&#8217...

gamesby.stefanweck.nl gamesby.stefanweck.nl

Screenshot Saturday #04 – Games By Stefan Weck

http://gamesby.stefanweck.nl/2014/04/12/screenshot-saturday-04

Games By Stefan Weck. April 12, 2014. Can’t believe I almost missed Screenshot Saturday, I have so much to show! Last week I did a lot of pixel art. There’s a new tileset and I implemented a basic tileset system into the game. I started by randomly rendering certain tiles and elements on the map, this resulted in some very weird gameplay:. But it showed me that my basic tileset system worked! Next up, changing the dungeon generator to generate tiles from the tileset on the map!

gamesby.stefanweck.nl gamesby.stefanweck.nl

Making Random Maps Fun – Games By Stefan Weck

http://gamesby.stefanweck.nl/2014/05/03/making-random-maps-fun

Games By Stefan Weck. Making Random Maps Fun. May 3, 2014. So it’s Saturday again and I don’t have anything to show you guys. The main reason is that i’m currently rewriting the map generator! Even though the previous map generator wasn’t that bad, it already had it’s flaws. In this post i’ll be talking about my ideas of a fun map and i’ll be showing some examples of the current maps. These rooms are labeled as normal rooms. Mail (will not be published) (required). Stefan Weck - contact@stefanweck.nl.

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Fun – Games By Stefan Weck

http://gamesby.stefanweck.nl/tag/fun

Games By Stefan Weck. Posts Tagged ‘Fun’. Published on May 10, 2014. In my previous blogpost ( Making Random Maps Fun. I told about the map generator and how I wanted to change it to make the maps more rewarding and fun to explore. Now it is finished! Let me show you the progress with some screenshots:. The map generator is now highly configurable and can create lots of different maps. An example of some settings are: maximum hard rooms, room spacing, maximum tries before failing, etc. So it’s Satu...

gamesby.stefanweck.nl gamesby.stefanweck.nl

Decoration – Games By Stefan Weck

http://gamesby.stefanweck.nl/tag/decoration

Games By Stefan Weck. Posts Tagged ‘Decoration’. Published on June 14, 2014. Before implementing any new features in the game, i ve started with designing and improving some art! I started out with the monsters and heroes! Most of them blended into the background and didn’t fit in with the gameworld. So i’ve redesigned the ones that needed a little upgrade, and even added some new sprites. Stefan Weck - contact@stefanweck.nl.

gamesby.stefanweck.nl gamesby.stefanweck.nl

Characters – Games By Stefan Weck

http://gamesby.stefanweck.nl/tag/characters

Games By Stefan Weck. Posts Tagged ‘Characters’. Published on June 14, 2014. Before implementing any new features in the game, i ve started with designing and improving some art! I started out with the monsters and heroes! Most of them blended into the background and didn’t fit in with the gameworld. So i’ve redesigned the ones that needed a little upgrade, and even added some new sprites. Published on April 5, 2014. Published on March 29, 2014. Unfortunately I didn’t get much programming done this...

gamesby.stefanweck.nl gamesby.stefanweck.nl

Saturday – Games By Stefan Weck

http://gamesby.stefanweck.nl/tag/saturday

Games By Stefan Weck. Posts Tagged ‘Saturday’. Published on June 14, 2014. Before implementing any new features in the game, i ve started with designing and improving some art! I started out with the monsters and heroes! Most of them blended into the background and didn’t fit in with the gameworld. So i’ve redesigned the ones that needed a little upgrade, and even added some new sprites. Published on May 31, 2014. This week I started working on the UI! Published on May 10, 2014. The previous map generato...

gamesby.stefanweck.nl gamesby.stefanweck.nl

Screenshot Saturday #07 – Games By Stefan Weck

http://gamesby.stefanweck.nl/2014/05/31/screenshot-saturday-07

Games By Stefan Weck. May 31, 2014. This week I started working on the UI! So far i’ve added a mouse pointer that clips to the specific tile that you are pointing at. And i’ve added tooltips:. The final result is a tooltip that describes a number of things about the entity you are pointing at. It is possible to add a title, type and description. Whenever one of these isn’t filled, they won’t get rendered in the tooltip. It’s time to make it look a little bit more like a real game!

gamesby.stefanweck.nl gamesby.stefanweck.nl

Dungeon – Games By Stefan Weck

http://gamesby.stefanweck.nl/tag/dungeon

Games By Stefan Weck. Posts Tagged ‘Dungeon’. Published on June 14, 2014. Before implementing any new features in the game, i ve started with designing and improving some art! I started out with the monsters and heroes! Most of them blended into the background and didn’t fit in with the gameworld. So i’ve redesigned the ones that needed a little upgrade, and even added some new sprites. Published on May 10, 2014. In my previous blogpost ( Making Random Maps Fun. The previous map generator randomly placed...

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Using Grunt, a Javascript Task Runner. February 15, 2014. Grunt is a, like the title says, Javascript Task Runner. It performs tasks for you whenever you want to. This includes minification, complilation, testing, linting and whatever else you want! There are even many more plugins for Grunt available, and if you can’t find one there, you can create your own. Read more…. Random Dungeon Generation with Javascript on Canvas. February 15, 2014. A while ago I wrote a post. October 9, 2013. October 9, 2013.

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New album coming out 2016. You can download my music on itunes, amazon. Buy the album here. Sign up for my newsletter.

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Stefan Weeke |

Posted by Stefan Weeke. On Apr 26, 2015 in news. Posted by Stefan Weeke. On Mrz 11, 2015 in news. 2 great live-portraits shot by the multi talented photographer and saxophonist David Beecroft! To see full pictures click here). Posted by Stefan Weeke. On Mrz 3, 2015 in news. Great music and great pictures! On Tour with the one and only Piotr Wojtasik! Sylwester Ostrowski on sax and Sebastian Kuchczyński on drums. Stefan Weeke & bassic circle. Posted by Stefan Weeke. On Apr 15, 2014 in news.

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Stefan Weeke |

Posted by Stefan Weeke. On Apr 26, 2015 in news. Posted by Stefan Weeke. On Mrz 11, 2015 in news. 2 great live-portraits shot by the multi talented photographer and saxophonist David Beecroft! To see full pictures click here). Posted by Stefan Weeke. On Mrz 3, 2015 in news. Great music and great pictures! On Tour with the one and only Piotr Wojtasik! Sylwester Ostrowski on sax and Sebastian Kuchczyński on drums. Stefan Weeke & bassic circle. Posted by Stefan Weeke. On Apr 15, 2014 in news.

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Unser Trip in Norwegen | Wir gehen mal ein paar Berge erklimmen.

Unser Trip in Norwegen. Wir gehen mal ein paar Berge erklimmen. Hier ist er nun: Der vom Kollegen Stefan gesponsorte Platz für unseren Trip nach Norwegen. In der Vergangenheit war ich schon sehr oft im skandinavischen Raum unterwegs. Im Jahr 1992 war es, da überlegte ich mir, was man denn im Sommer unternehmen könnte, und da ich immer sehr gerne mit dem Fahrrad unterwegs war, kam…. Free WordPress Theme designed by GavickPro. Proudly published with WordPress.

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Stefan Wefer