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stephenbiggerstaff.net

Stephen Biggerstaff - Portfolio

Bouncing on to Mobile Devices. QR codes unlock mini games with a deadly countdown. An Educational Game of Post War Jews. A social app for music venues. A helpful voice assistant. My first game created outside of University, created during Global Game Jam 2011. Written in C# with XNA. Indigo is a voice assistant that can help you find your way around town, schedule your calendar and much more. Email: s.biggerstaff@icloud.com.

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Stephen Biggerstaff - Portfolio | stephenbiggerstaff.net Reviews
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Bouncing on to Mobile Devices. QR codes unlock mini games with a deadly countdown. An Educational Game of Post War Jews. A social app for music venues. A helpful voice assistant. My first game created outside of University, created during Global Game Jam 2011. Written in C# with XNA. Indigo is a voice assistant that can help you find your way around town, schedule your calendar and much more. Email: s.biggerstaff@icloud.com.
<META>
KEYWORDS
1 about me
2 project highlights
3 shplem
4 ibeacons demo
5 core data demo
6 the arrival
7 open ear mobile
8 indigo voice assistant
9 codis impetum
10 3d mechanics
CONTENT
Page content here
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PAGE
about me,project highlights,shplem,ibeacons demo,core data demo,the arrival,open ear mobile,indigo voice assistant,codis impetum,3d mechanics,all projects,cv and skillset,contact me,contact details,my blog,more info,indigo for ios,based,glasgow,london
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Stephen Biggerstaff - Portfolio | stephenbiggerstaff.net Reviews

https://stephenbiggerstaff.net

Bouncing on to Mobile Devices. QR codes unlock mini games with a deadly countdown. An Educational Game of Post War Jews. A social app for music venues. A helpful voice assistant. My first game created outside of University, created during Global Game Jam 2011. Written in C# with XNA. Indigo is a voice assistant that can help you find your way around town, schedule your calendar and much more. Email: s.biggerstaff@icloud.com.

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stephenbiggerstaff.net stephenbiggerstaff.net
1

Stephen Biggerstaff - Shplem

http://stephenbiggerstaff.net/portfoliosite/shplem.html

An addictive 2D game for mobile devices. Shplem was renamed Splemy as in on the Windows Phone app store here. Shplem was created during Scottish Game Jam 2012 in which it won. It then went on to win the best game at the International Game Developers Association Scotland Play Party a couple of weeks later. Shplem then went from strength to strength and the original 2 day demo also received a Scottish BAFTA nomination in the "Best New Talent" Category. The source code of the original demo is available here.

2

Stephen Biggerstaff - CV

http://stephenbiggerstaff.net/portfoliosite/cvs.html

I thrive while working as part of a team on all stages of a project from project conception with a client, to creating and working to a work schedule. I have experience working on Linux, Windows and Mac for multiple devices including Mobile OS’s, PC’s and the Web. Designing and working to a project schedule. HLSL in AMD Rendermonkey. Working with clients on a regular basis on documentation and demo’s. C , C#, Objective-C. XNA and Direct X. SQL with MS Access and MySQL. PHP (codeigniter), HTML and CSS.

3

Stephen Biggerstaff - Indigo

http://stephenbiggerstaff.net/portfoliosite/indigo.html

A helpful, cross platform assistant. Indigo is incredibly powerful. It is a cross platform voice assistant that can find local businesses, give you directions, answer general knowledge questions, do unit conversions. It can also keep notes, reminders and calendar appointments for you and set alarms. The app is aimed at mobile devices and supports all major mobile OS's. Written in Objective C. Networks with an AI back end via HTTP calls.

4

Stephen Biggerstaff - iBeacons Tech Demos

http://stephenbiggerstaff.net/portfoliosite/ibeacons.html

IBeacons written natively and with Estimote SDK. Commercial iBeacons come in many flavours. You can even create your own using an iOS device or any bluetooth LE device. I investigated two different approaches with the iBeacons: using the native iOS CLLocationManager class and Estimotes own SDK to interact with the iBeacons. Written in Objective C. Uses native Apple implementation and Estimote.

5

Stephen Biggerstaff - 3D Mechanics

http://stephenbiggerstaff.net/portfoliosite/maths.html

Tracking the motion of a ball with variables in real time. Users can alter the environment and variables in play in real time. This example piece of software takes input from a user and creates a lifelike 3D motion of a ball. It then graphs this motion and displays the resulting position of the ball to the user in X,Y,Z Coordinates as well as the time taken to reach a resting position in seconds.

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Bouncing on to Mobile Devices. QR codes unlock mini games with a deadly countdown. An Educational Game of Post War Jews. A social app for music venues. A helpful voice assistant. My first game created outside of University, created during Global Game Jam 2011. Written in C# with XNA. Indigo is a voice assistant that can help you find your way around town, schedule your calendar and much more. Email: s.biggerstaff@icloud.com.

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