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thedevilswaffle.com

thedevilswaffle

I LOVE GAMES, DESIGN, and WAFFLES. Maybe a little too much. Game Designer / UX Designer. I am a game and user experience designer based in the beautiful Pacific Northwest of Seattle. I love to create digital experiences that are fun and engaging whether it is through programming, concepting, or creating intuitive user interfaces. When I’m not designing games, I’m either playing games or learning how to become a better game designer. Did I mention I love games? Utilizing techniques from graphic design in ...

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thedevilswaffle | thedevilswaffle.com Reviews
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I LOVE GAMES, DESIGN, and WAFFLES. Maybe a little too much. Game Designer / UX Designer. I am a game and user experience designer based in the beautiful Pacific Northwest of Seattle. I love to create digital experiences that are fun and engaging whether it is through programming, concepting, or creating intuitive user interfaces. When I’m not designing games, I’m either playing games or learning how to become a better game designer. Did I mention I love games? Utilizing techniques from graphic design in ...
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1 blog
2 portfolio
3 meet thedevilswaffle
4 travis moore
5 graphic design
6 game design
7 motion design
8 scripting
9 user experience
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thedevilswaffle | thedevilswaffle.com Reviews

https://thedevilswaffle.com

I LOVE GAMES, DESIGN, and WAFFLES. Maybe a little too much. Game Designer / UX Designer. I am a game and user experience designer based in the beautiful Pacific Northwest of Seattle. I love to create digital experiences that are fun and engaging whether it is through programming, concepting, or creating intuitive user interfaces. When I’m not designing games, I’m either playing games or learning how to become a better game designer. Did I mention I love games? Utilizing techniques from graphic design in ...

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thedevilswaffle.com thedevilswaffle.com
1

thedevilswaffle – Blog

http://www.thedevilswaffle.com/index.php/blog

Power of Play / Seattle Indie Game Competition 2016 Day 1. May 21, 2016. This year has been a year of firsts. Just a few months ago I went to GDC, a major conference for those who are in the game industry. It was good experience, though it was quite overwhelming. I [.]. Procedural Content Generation Part 01: Pseudo Random Numbers. April 27, 2016. GDC 01: My Expectations. March 15, 2016. Design Journal #2: Let’s Blog Game Mechanics! February 4, 2016. September 11, 2015. September 3, 2015. Out of all the c...

2

thedevilswaffle – Portfolio

http://www.thedevilswaffle.com/index.php/portfolio

Decipher Survey UI Design. Game Designer and User Experience Designer. Thedevilswaffle@gmail.com.

3

thedevilswaffle – Uncategorized

http://www.thedevilswaffle.com/index.php/category/uncategorized

Category Archive for: "Uncategorized". Power of Play / Seattle Indie Game Competition 2016 Day 1. May 21, 2016. This year has been a year of firsts. Just a few months ago I went to GDC, a major conference for those who are in the game industry. It was good experience, though it was quite overwhelming. I [.]. Game Designer and User Experience Designer. 116;hedevilswaffle@gmail.com.

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