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Gamification Co - The Leading Source for Gamification News & InfoThe Top Source for News, Companies, Research and Design Lessons for All Things Gamification
http://www.gamification.co/
The Top Source for News, Companies, Research and Design Lessons for All Things Gamification
http://www.gamification.co/
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Gamification Co - The Leading Source for Gamification News & Info | gamification.co Reviews
https://gamification.co
The Top Source for News, Companies, Research and Design Lessons for All Things Gamification
Recent Gamification Study "Sloppy", According to Experts - Gamification Co
http://www.gamification.co/2011/06/15/recent-gamification-study-sloppy-according-to-experts
Early Access: Gamification by Design 2. Log into your account. Early Access: Gamification by Design 2. Recent Gamification Study “Sloppy”, According to Experts. Recent Gamification Study “Sloppy”, According to Experts. June 15, 2011. Kevin Slavin, co-founder of Area/Code (now Zynga New York) and Sebastian Deterding. UX designer, academic and gamification expert, both agree that Saatchi and Satchi S’ new study, “ Engagement Unleashed: Gamification for Business, Brands, and Loyalty. For the first five year...
Gartner: 50% of Innovation will be Gamified by 2015 - Gamification Co
http://www.gamification.co/2011/04/13/gartner-50-of-innovation-will-be-gamified-by-2015
Early Access: Gamification by Design 2. Log into your account. Early Access: Gamification by Design 2. Gartner: 50% of Innovation will be Gamified by 2015. Gartner: 50% of Innovation will be Gamified by 2015. April 13, 2011. By 2015, 50% of companies that manage innovation and research will use gamification to drive innovation, according to a press release by Gartner. The press release sites a few examples where changes are already beginning to take place including the World Bank’s Evoke. And the finding...
ABOUT: Gabe Zichermann - Gamification Co
http://www.gamification.co/gabe-zichermann
Early Access: Gamification by Design 2. Log into your account. Early Access: Gamification by Design 2. GABE ZICHERMANN is the world’s foremost expert and public speaker on the subject of gamification, user engagement and behavioral design. His highly-anticipated forthcoming book – Gamification by Design 2. 8211; updates the definitive reference guide on the use of game mechanics in non-game contexts. Zichermann is also the author of The Gamification Revolution. You can buy his books at Barnes and Noble.
Ross Smith on Engaging Quality Assurance Teams at Microsoft - GCo
http://www.gamification.co/2013/06/04/ross-smith-on-engaging-quality-assurance-teams-at-microsoft
Early Access: Gamification by Design 2. Log into your account. Early Access: Gamification by Design 2. Ross Smith on Engaging Quality Assurance Teams at Microsoft. Ross Smith on Engaging Quality Assurance Teams at Microsoft. June 4, 2013. Ross Smith talks about his strategies for ensuring quality in Microsoft software. Is the only live gamification webcast featuring Gabe Zichermann and fellow gamification experts every week. Join us and have all of your gamification questions answered by these experts.
What Happened to the Game Mechanics of Foursquare? - Gamification Co
http://www.gamification.co/2012/07/05/what-happened-to-the-game-mechanics-of-foursquare
Early Access: Gamification by Design 2. Log into your account. Early Access: Gamification by Design 2. What Happened to the Game Mechanics of Foursquare? What Happened to the Game Mechanics of Foursquare? July 5, 2012. In the beginning everybody fought to be the mayor of their favorite Foursquare hangout but over time the buzz surrounding the social media app seemed to have waned as many users simply stopped caring about the game’s badges and check-ins. Calls Contextual Connections or Right Time Experien...
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Interesting Links - Gamification of Agile
http://gameagile.com/interesting-links
The effectiveness of gamification as a problem-based learning tool on teaching agile project management. Pre-exercise Survey for Agile Instructors Results. Post-exercise Survey for Agile Students Results. Scrum Simulation With Minecraft – Free E-book. SCRUM Values & Roles Card Game. TED Talks On Gamification. Inspiring Examples of Gamification. Contact & Contributions. Mozilla OpenBadges – http:/ openbadges.org/. Credly – https:/ credly.com/. Gamification Co – http:/ www.gamification.co/. Click to share ...
Gamification… and more from Gabe Zichermann – AIEC Blog
https://aieconf.wordpress.com/2014/11/24/gamification-and-more-from-gabe-zichermann
Info, news, discussion on the Australian International Education Conference. Gamification… and more from Gabe Zichermann. Gamification… what does it have to do with international education? A whole lot by the time Gabe Zichermann walked off the stage at AIEC 2014! All of a sudden, a concept that was unfamiliar to most of us, became the buzz word of the day, and everyone was talking about it at morning tea! Check out what he had to say! Find out more here: www.gamification.co. November 24, 2014. Early bir...
Yousuf Tafhim – Altered Perspective
https://emwhytee.wordpress.com/author/emwhytee
Join 1,971 other followers. Assalam O Alaikum Warahmatullah,. It has been a long while since I have written anything on my blog. This time around I intend to update my blog weekly, about the different happenings, ideas, and thoughts, In sha Allah. December 31, 2015. January 1, 2016. Book Review: Clash of Civilisations By Dr Abu Ameenah Bilal Philips. Continue reading “Book Review: Clash of Civilisations By Dr Abu Ameenah Bilal Philips”. September 30, 2014. January 1, 2016. RAJA ZIA UL HAQ:. March 2, 2014.
We must begin to think...: November 2011
http://es21c.blogspot.com/2011_11_01_archive.html
We must begin to think. About the dim future of the university in this new century, particularly how we educate future engineers. The title of the blog comes from a quote attributed to the physicist Ernest Rutherford who walked into his lab one day and announced "We are short of money so we must begin to think.". November 19, 2011. Science is Hard" and Occupy Wall Street. There was an article in the New York Times. Last week that was forwarded to me by several people. The article's title is ". If one loo...
We must begin to think...: September 2009
http://es21c.blogspot.com/2009_09_01_archive.html
We must begin to think. About the dim future of the university in this new century, particularly how we educate future engineers. The title of the blog comes from a quote attributed to the physicist Ernest Rutherford who walked into his lab one day and announced "We are short of money so we must begin to think.". September 7, 2009. Boldly going forward cause we can't find reverse! The first article was from High Ed Morning and looked at the top ways students cheat. Or do we need another solution? Doesn't...
We must begin to think...: September 2011
http://es21c.blogspot.com/2011_09_01_archive.html
We must begin to think. About the dim future of the university in this new century, particularly how we educate future engineers. The title of the blog comes from a quote attributed to the physicist Ernest Rutherford who walked into his lab one day and announced "We are short of money so we must begin to think.". September 4, 2011. Tolkienesque thoughts on the Internet. The first of these points is that those of us who use the internet are not consumers, rather we are the product. The theme of unforeseen...
We must begin to think...: March 2010
http://es21c.blogspot.com/2010_03_01_archive.html
We must begin to think. About the dim future of the university in this new century, particularly how we educate future engineers. The title of the blog comes from a quote attributed to the physicist Ernest Rutherford who walked into his lab one day and announced "We are short of money so we must begin to think.". March 23, 2010. Four Short Commentaries on Recent News. 1) Students Protest Increasing Costs. 2) Ohio State Heads Down the Right Path. 3) Gates Foundation Supporting Transformational Change.
We must begin to think...: June 2010
http://es21c.blogspot.com/2010_06_01_archive.html
We must begin to think. About the dim future of the university in this new century, particularly how we educate future engineers. The title of the blog comes from a quote attributed to the physicist Ernest Rutherford who walked into his lab one day and announced "We are short of money so we must begin to think.". June 26, 2010. Skating away on the thin ice of a new day. Trying to garner support for this idea. The other day I came across a fascinating talk on TED. The really amazing statistic is the last ...
Serious In America: Gamification
http://bauhausgames.blogspot.com/2010/12/gamification.html
Madison, Wisconsin, USA. Weimar, Thuringia, Germany. Freitag, 17. Dezember 2010. Heute ist mir das Schlagwort " Gamification. Über den Weg gelaufen. Hat sich darauf spezialisiert, solche Rewards für beliebige Websites zu ermöglichen. Nigel Whiteoak hat eine Linksammlung. Zu Gamification angelegt. Gabe Zichermann blogt. Zu dem Thema und hat das Buch " Game-Based Marketing: Inspire Customer Loyalty Through Rewards, Challenges, and Contests. Geschrieben, er ist auch der Sprecher im folgenden Video:. South W...
We must begin to think...: August 2011
http://es21c.blogspot.com/2011_08_01_archive.html
We must begin to think. About the dim future of the university in this new century, particularly how we educate future engineers. The title of the blog comes from a quote attributed to the physicist Ernest Rutherford who walked into his lab one day and announced "We are short of money so we must begin to think.". August 26, 2011. Putting our collective heads in the cloud. Focus on enabling students to graduate in four years. Or as the article succinctly states the university needs to clearly identify "th...
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Gamification. Critical Approaches – book edited by Jarosław Kopeć and Krzysztof Pacewicz
From schools, through workplaces, healthcare, travel, and marketing, to everyday leisure activities and even sex, life is becoming more and more gamified. Yet the definition of gamification is still volatile. All the authors in this book try to grasp the meaning, the sense and the consequences of this accelerating trend. Gamification is widely perceived as a magic bullet a universal solution to a variety of contemporary problems, not only efficient and cheap, but also infusing our world with lots of fun .
Alltop - Top Gamification News
Remodeling Clearly’s Logistics Training Program with Sean Goodman. 6 Aug 2015 8:16 am. Last time, we featured Clearly Logistic Supervisor, Sean Goodman to discuss how Clearly’s logistics department revamped their employee training program. Modeling after gamification concepts from Gabe Zichermann’s book Gamification Revolution , the program achieved major success and the organization is looking for new opportunities to incorporate gamification for its processes. Watch the full interview below to ...Remod...
انجمن گیمیفیکیشن ایران
در این بلاگ می توانید با مقالاتی از جنس ترجمه و تالیف با این مفهوم شیرین و جذاب آشنا بشید. انتقال به سایت جدید. ما هم اکنون یک سایت جدید داریم به دلایل زیر:. اینجا قابلیت اشتراک گذاری نداره. اینجا قابلیت گیمیفای نداره. اینجا تعداد کاربراش محدوده. اینجا روی عکس نمیشه لینک گذاشت. خلاصه رفتیم تو سایت جدید و اینم آدرس سایتمونه خلاصه مطالب جدیدی رو خواستید ببینید بیاید اونجا. نقش گیمیفیکیشن در هدایت نتایج تجاری واقعی در حیطه بانکداری - قسمت دوم. برای ادامه کلیک کنید. اگر تلاش می کنید با دویدن ، پیاده روی و ور...
gamification.business | Gamification, Controlling, Weiterbildung
Jede soziale Interaktion kann als Spiel begriffen werden. Durch gut gestaltete Spiele kann die Wirklichkeit angereichert und vitalisiert werden. Gamification ist die zielorientierte Anwendung von Spielen und Spielelementen auf soziale Wirklichkeiten. Gamification ist für die Unternehmen in der Wissensgesellschaft, was die Maschine für die industrielle Revolution war. Wir glauben, dass es Zeit ist, die Unternehmenskulturen spielerisch zu transformieren. Mdash; Up ↑.
Gamification Co - The Leading Source for Gamification News & Info
Log into your account. The Sweet Way that Gamification Helps M&M’s Boost Consumer Engagement. By Heong Weng Mak. December 6, 2016. M&Ms, an old standby candy product, is overcoming these new digital challenges with gamification. M&M’s USA turned to a gamification strategy for a campaign promoting its pretzel-flavored version of the candy. The company’s marketing efforts included an eye spy game in the campaign, according to Digital Training Academy. Just because consumers are living digital lives doesn’t...
Learn About Gamification
Home - Introduces gamification concepts. Welcome to Learn About Gamification! While promoting fun, gamification can motivate people to use and grow their intelligence,. Creativity, problem-solving ability, and collaborative skills to achieve excellence. This video gives a quick overview of the difinition of gamification. By 2015 over 50% of organizations will gamify their innovations processes. When designed well, serious games can improve retention of knowledge by over 108%. Charlie Kim, CEO of Nextjump.
Gamification
Grupo 1a1 | Motor de Mídia e de Resultados | Gamification + Fidelidade + Mídia Social + Transmídia = Remídia
Integre campanhas, acumule e amplifique. Acumule seu público, e sob seu controle. Isso é Remídia. Converse com a gente e saiba como. Direcione o comportamento do seu público para qualquer objetivo estratégico. Motorize vendas, engajamento, fidelidade e produtividade de colaboradores. Fidelidade Social . assuma o controle. Unimos o conceito de fidelidade com a dinâmica das mídias sociais. O resultado é um engajamento de 30 a 100 vezes maior. Líder em Gamification no Brasil. Gamification e Social Loyalty.
www.gamification.com.mx
gamification.commons.hwdsb.on.ca
Gamification | inquiry into gamifying our classrooms
Inquiry into gamifying our classrooms. More information on game-based learning. More information on gamification. Other apps/websites we’re using. More information on game-based learning. More information on gamification. Other apps/websites we’re using. October 13, 2014. Now that our TLLP project is finished, the big question is this: what have I learned and how do I apply it to my next year of teaching. So, with all of this learning, what does my classroom look like this year? I wholly believe that gam...
SOCIAL ENGAGEMENT